saschawillems
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77646cf658
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Refactoring
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2017-02-11 09:44:22 +01:00 |
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saschawillems
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9822cde6e2
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Use new Vulkan texture class (Refs #260)
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2017-02-09 21:55:35 +01:00 |
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saschawillems
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2e5af6a9fb
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Replaced vkTools::UniformData with newer vk::Buffer for uniform buffers, some renaming, small fixes and corrections
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2016-12-24 12:48:01 +01:00 |
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saschawillems
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fac6524564
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Replaced main entry points with macro from example base
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2016-12-13 19:25:56 +01:00 |
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Shi Yan
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9b5127f894
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add direct to display wsi swapchain option
direct to display swapchain needs to be enabled at compile time with option -DUSE_D2D_WSI=ON
currently tested under linux
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2016-11-04 14:04:34 -07:00 |
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Laurent Carlier
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6b259a22e8
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Use keycodes intead of hardcoded values
Signed-off-by: Laurent Carlier <lordheavym@gmail.com>
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2016-08-11 14:24:32 +02:00 |
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saschawillems
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053d6423fa
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Global scene memory allocation instead of per-mesh, use VulkanDevice, compiler warnings
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2016-07-23 22:47:58 +02:00 |
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saschawillems
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72a8f94251
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Use VulkanDevice for scene loading
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2016-07-23 21:21:32 +02:00 |
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saschawillems
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d8e362cc8e
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Text overlay
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2016-06-20 22:06:36 +02:00 |
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saschawillems
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d3f79ea07e
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Fixed typo in camera class
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2016-06-20 20:17:46 +02:00 |
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saschawillems
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14e327c353
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Culling, base ambient light part
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2016-06-12 17:38:06 +02:00 |
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saschawillems
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5f2a7fc537
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Scene uniform buffer for global matrices, keys, moved functionality from example to scene class
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2016-06-12 16:55:53 +02:00 |
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saschawillems
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de8dc8d501
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Use multiple descriptor sets with one pipelineLayout
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2016-06-12 13:29:21 +02:00 |
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saschawillems
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a22da66924
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Started work on scene rendering example (wip!)
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2016-06-11 17:05:29 +02:00 |
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