saschawillems
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9898e67f41
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Compute buffer barrier pipeline flags (validation)
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2017-07-09 12:36:56 +02:00 |
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saschawillems
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f383849c24
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Calculate normals only on last iteration
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2017-07-09 12:28:03 +02:00 |
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saschawillems
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a55759b31b
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Compute shader cloth simulation
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2017-07-09 11:39:10 +02:00 |
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voidstorm
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3e95e76cee
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Fixed Rendering bug in viewport arrays example #332
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2017-06-19 22:32:09 +02:00 |
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saschawillems
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763e927eee
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Merge branch 'master' into develop
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2017-06-16 21:57:27 +02:00 |
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saschawillems
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fa00daac41
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Removed unnecessary preserve attachment and shader attachment writes (fixes validation)
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2017-06-16 21:44:53 +02:00 |
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saschawillems
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50e28c0bba
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Moved shaders for triangle example into separate directory
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2017-06-15 11:25:06 +02:00 |
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saschawillems
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4bbfd06c83
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RGBA texture, check for anisotropic support, small optimizations
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2017-05-17 21:28:05 +02:00 |
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saschawillems
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3bf12c69d3
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Textured PBR IBL example
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2017-04-23 13:26:02 +02:00 |
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saschawillems
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21180132d9
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Shader function name typo [skip ci]
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2017-04-22 13:43:35 +02:00 |
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saschawillems
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265e05bcbd
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Note on separate asset pack [skip ci]
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2017-04-22 12:23:45 +02:00 |
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saschawillems
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566da6083b
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Finished PBR IBL example
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2017-04-22 12:05:30 +02:00 |
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saschawillems
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89dcddbdca
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Use cube map (from asset pack) in hdr example
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2017-04-22 10:22:01 +02:00 |
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saschawillems
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1dd45a4ddf
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Download script and note on (new) additional asset pack [skip ci]
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2017-04-21 23:38:21 +02:00 |
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saschawillems
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b672bee4e5
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Updated env map prefiltering shader (requires less samples)
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2017-04-21 18:59:45 +02:00 |
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saschawillems
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a86c707172
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Added shaders for PBR IBL irradiance cube map generation
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2017-04-19 20:29:39 +02:00 |
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saschawillems
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4653676522
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Added shaders for PBR IBL pre-filtered environment map generation [skip ci]
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2017-04-18 21:59:32 +02:00 |
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saschawillems
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fae589cf65
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Added shaders for PBR IBL BRDF LUT generation
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2017-04-18 21:26:32 +02:00 |
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saschawillems
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8e6e95b5f2
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Vector w-component [skip ci]
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2017-04-07 19:57:27 +02:00 |
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saschawillems
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ccfc1f1124
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Add imgui example (wip)
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2017-03-30 19:27:57 +02:00 |
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saschawillems
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28a9f1ca37
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Corrected input attachment indices (Refs #295) [skip ci]
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2017-03-25 12:58:52 +01:00 |
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saschawillems
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219da74df4
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Updated viewport array SPIR-V compiled shader (removes unused NV members) (Refs #307) [skip ci]
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2017-03-25 10:09:13 +01:00 |
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saschawillems
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110005b859
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Overhauled parallax mapping example with multiple modes
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2017-03-24 17:58:25 +01:00 |
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saschawillems
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29adb94aba
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Geometry shader inputs [skip ci]
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2017-03-19 13:05:10 +01:00 |
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saschawillems
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ea74aabef0
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Viewport array example (geometry shader) (wip)
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2017-03-19 12:20:03 +01:00 |
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saschawillems
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04e2e96e61
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Added ETC2 and ASTC texture variants (Refs #174)
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2017-03-18 10:25:16 +01:00 |
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saschawillems
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16841bb5eb
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Added ETC2 and ASTC texture variants (Refs #174)
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2017-03-17 21:43:41 +01:00 |
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saschawillems
|
7c1991830e
|
Added ETC2 and ASTC texture variants (Refs #174)
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2017-03-17 21:35:51 +01:00 |
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saschawillems
|
0389db86da
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Added ETC2 and ASTC texture variants (Refs #174)
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2017-03-17 21:34:32 +01:00 |
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saschawillems
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4e1e509e8f
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Added ETC2 and ASTC texture variants (Refs #174), only use pipeline stats and wireframe if supported by device
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2017-03-17 20:58:43 +01:00 |
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saschawillems
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33ead48da0
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Added ETC2 and ASTC texture variants (Refs #174)
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2017-03-17 20:18:53 +01:00 |
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saschawillems
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35b9912fd8
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Added ETC2 and ASTC texture variants (Refs #174)
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2017-03-17 20:00:55 +01:00 |
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saschawillems
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dd700bd931
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Added ETC2 and ASTC texture variants (Refs #174)
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2017-03-17 18:38:25 +01:00 |
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saschawillems
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12acdb321f
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Added ETC2 and ASTC texture variants (Refs #174)
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2017-03-17 18:21:46 +01:00 |
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saschawillems
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ecb688e8c7
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Added ETC2 and ASTC texture variants (Refs #174)
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2017-03-15 20:08:03 +01:00 |
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saschawillems
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beed45d5e7
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Added ETC2 and ASTC texture variants (Refs #174)
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2017-03-14 20:51:42 +01:00 |
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saschawillems
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0b6fb9b64d
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Added ETC2 and ASTC texture variants (Refs #174)
|
2017-03-12 12:30:17 +01:00 |
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saschawillems
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40753f9dbb
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Added ETC2 and ASTC texture variants (Refs #174)
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2017-03-12 12:07:56 +01:00 |
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saschawillems
|
ed7f88fd37
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Moved shaders into separate directory
|
2017-03-12 11:45:40 +01:00 |
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saschawillems
|
cddbebddea
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Added ETC2 and ASTC texture variants (Refs #174)
|
2017-03-11 11:39:05 +01:00 |
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saschawillems
|
3af19a1041
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Added ETC2 and ASTC texture variants (Refs #174)
|
2017-03-11 11:25:41 +01:00 |
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saschawillems
|
a1bdd19277
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Added ETC2 and ASTC texture variants (Refs #174)
|
2017-03-11 11:08:12 +01:00 |
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saschawillems
|
a5a2211489
|
Added ETC2 and ASTC texture variants (Refs #174)
|
2017-03-10 15:20:08 +01:00 |
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saschawillems
|
a34bb203e0
|
Added ETC2 and ASTC texture variants (Refs #174)
|
2017-03-09 21:38:24 +01:00 |
|
saschawillems
|
4cc7b204df
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Added ETC2 and ASTC texture variants (Refs #174), only enable wireframe if non solid fillmode is supported by the device
|
2017-03-08 21:31:29 +01:00 |
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saschawillems
|
ab95c2f29a
|
Added ETC2 and ASTC texture variants (Refs #174)
|
2017-03-08 20:42:23 +01:00 |
|
saschawillems
|
64639a2c23
|
Renamed basic PBR example
|
2017-02-26 19:14:24 +01:00 |
|
saschawillems
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ed6451a956
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Continued work on basic PBR example
|
2017-02-26 18:57:41 +01:00 |
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saschawillems
|
d1c07df7c0
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Added PBR image based lighting example
|
2017-02-25 19:13:43 +01:00 |
|
saschawillems
|
1d0938a001
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Shader parameter [skip ci]
|
2017-02-23 21:21:20 +01:00 |
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