Sascha Willems
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4d2117d3d9
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Added mesh and task shader support to shader compilation scripts
Simplified file extension checks
Fixes #1143
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2024-06-23 20:09:05 +02:00 |
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Vovan675
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fc9753a8fc
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Fix SSAO blur range (#1122)
* Fix ssao blur range
* Recompile ssao blur shaders
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Co-authored-by: Vladimir Kosachev <vovan675@unigine.com>
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2024-06-21 07:56:26 +02:00 |
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Sascha Willems
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196e6a4c6b
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Update and document shader compilation scripts
Will no longer fail with certain shaderStages
Refs #1126
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2024-06-04 21:31:24 +02:00 |
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Sascha Willems
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0b5281d087
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Updated HLSL readme
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2024-05-01 18:33:27 +02:00 |
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Sascha Willems
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eedfcc6b74
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Fixed closesthit shader
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2024-04-19 10:34:12 +02:00 |
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Sascha Willems
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6511d9d802
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Added HLSL shaders
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2024-03-19 18:29:43 +01:00 |
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Sascha Willems
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dfcc55b6d5
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Updated hlsl shaders
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2024-01-20 13:06:04 +01:00 |
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Sascha Willems
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668b9c9b57
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Code cleanup, simplified descriptor setup
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2024-01-15 19:12:06 +01:00 |
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Sascha Willems
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47c3bd16c4
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Code cleanup, refactoring and simplification
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2024-01-14 15:23:58 +01:00 |
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Sascha Willems
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51618acc1f
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Code cleanup and simplification
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2024-01-14 11:04:43 +01:00 |
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Sascha Willems
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7ad9ee1dc3
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Code cleanup, fixed HLSL shaders
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2024-01-14 10:24:55 +01:00 |
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Sascha Willems
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67820604b8
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Code cleanup, simplified, added code comments
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2024-01-13 15:59:19 +01:00 |
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Sascha Willems
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d82ebc8f32
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Heavily reworked this sample
Code cleanup, code restructuring, simplified and lots of new code comments
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2024-01-12 12:45:14 +01:00 |
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Sascha Willems
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11bef52edc
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Code cleanup, restructuring. code comments
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2024-01-08 19:04:03 +01:00 |
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Sascha Willems
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dec7d2e9f8
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Code cleanup, rework, additional code comments
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2024-01-07 20:04:18 +01:00 |
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Sascha Willems
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fe46cef0a7
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Code cleanup
Skybox now rotates with the camera, fixed depth issues
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2024-01-07 17:03:39 +01:00 |
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Sascha Willems
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eff719099a
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Complete rework of the sample
Simplified, added comments and only use single buffers to show best practices
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2024-01-06 16:47:11 +01:00 |
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Sascha Willems
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b8959f76db
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Added sample for shader debugprintf
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2023-12-24 14:50:29 +01:00 |
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Sascha Willems
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3a15ec4eb9
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Replaced the deprecated debug marker sample with debug utils
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2023-12-22 12:04:50 +01:00 |
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Sascha Willems
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1a635f16ab
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Use shader storage buffer to pass lights to shader
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2023-12-13 18:31:49 +01:00 |
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Sascha Willems
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f27a032570
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Updated shading rate sample to KHR extension
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2023-10-13 18:53:51 +02:00 |
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Sascha Willems
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66dce3c991
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Fixed HLSL shaders (mostly ray tracing related)
Updated HLSL compile script
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2023-10-13 17:26:51 +02:00 |
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Sascha Willems
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f0d94313b8
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Updated HLSL compile script
Recompile mesh shader with EXT instead of NV SPIR-V extension
Fixes #1078
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2023-10-13 17:02:04 +02:00 |
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Sascha Willems
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9dcc8110cf
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Renamed particle fire sample
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2023-07-16 16:03:29 +02:00 |
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Sascha Willems
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18012268ed
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Added HLSL shaders for mesh shading sample
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2023-06-08 16:50:12 +02:00 |
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Sascha Willems
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99b226237a
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Moved shaders to new directory
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2023-05-09 21:03:02 +02:00 |
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