..
base
bloom
bufferdeviceaddress
Add new sample for buffer device address ( #1144 )
2024-07-03 22:04:57 +02:00
computecloth
Code cleanup, rework, additional code comments
2024-01-07 20:04:18 +01:00
computecullandlod
computeheadless
computenbody
Code cleanup, restructuring. code comments
2024-01-08 19:04:03 +01:00
computeparticles
computeraytracing
Heavily reworked this sample
2024-01-12 12:45:14 +01:00
computeshader
conditionalrender
conservativeraster
debugprintf
Added sample for shader debugprintf
2023-12-24 14:50:29 +01:00
debugutils
Replaced the deprecated debug marker sample with debug utils
2023-12-22 12:04:50 +01:00
deferred
deferredmultisampling
deferredshadows
descriptorbuffer
descriptorindexing
descriptorsets
displacement
Code cleanup, simplified descriptor setup
2024-01-15 19:12:06 +01:00
distancefieldfonts
Code cleanup, simplified, added code comments
2024-01-13 15:59:19 +01:00
dynamicrendering
dynamicuniformbuffer
gears
Complete rework of the sample
2024-01-06 16:47:11 +01:00
geometryshader
Code cleanup and simplification
2024-01-14 11:04:43 +01:00
gltfloading
gltfscenerendering
gltfskinning
graphicspipelinelibrary
hdr
Code cleanup, simplification
2024-01-20 13:05:02 +01:00
imgui
indirectdraw
inlineuniformblocks
inputattachments
instancing
meshshader
multisampling
multithreading
multiview
negativeviewportheight
occlusionquery
offscreen
oit
parallaxmapping
particlesystem
Code cleanup, code comments
2024-01-14 12:17:41 +01:00
pbrbasic
pbribl
fix a small bug in pbr-ibl ( #1099 )
2024-01-21 14:15:20 +01:00
pbrtexture
pipelines
pipelinestatistics
pushconstants
pushdescriptors
radialblur
rayquery
raytracingbasic
raytracingcallable
raytracinggltf
Add ray traced glTF sample ( #1083 )
2023-11-01 10:55:33 +01:00
raytracingintersection
Intersection shader
2023-05-13 14:49:00 +02:00
raytracingpositionfetch
Added sample for VK_KHR_ray_tracing_position_fetch
2024-03-16 10:29:44 +01:00
raytracingreflections
raytracingsbtdata
Fixed buffer sizes and recompiled shaders
2023-08-04 19:49:42 +02:00
raytracingshadows
raytracingtextures
renderheadless
screenshot
shaderobjects
shadowmapping
shadowmappingcascade
shadowmappingomni
specializationconstants
sphericalenvmapping
ssao
Fix SSAO blur range ( #1122 )
2024-06-21 07:56:26 +02:00
stencilbuffer
subpasses
Use shader storage buffer to pass lights to shader
2023-12-13 18:31:49 +01:00
terraintessellation
tessellation
Code cleanup, fixed HLSL shaders
2024-01-14 10:24:55 +01:00
textoverlay
texture
texture3d
texturearray
Code cleanup, refactoring and simplification
2024-01-14 15:23:58 +01:00
texturecubemap
Code cleanup, refactoring and simplification
2024-01-14 15:23:58 +01:00
texturecubemaparray
Code cleanup, refactoring and simplification
2024-01-14 15:23:58 +01:00
texturemipmapgen
texturesparseresidency
triangle
variablerateshading
Updated shading rate sample to KHR extension
2023-10-13 18:53:51 +02:00
vertexattributes
viewportarray
vulkanscene
Code cleanup
2024-01-07 17:03:39 +01:00
compileshaders.py
Added mesh and task shader support to shader compilation scripts
2024-06-23 20:09:05 +02:00