procedural-3d-engine/examples
Sascha Willems 781f18990b Code cleanup
Fixed several warnings
2023-12-20 20:14:36 +01:00
..
bloom
computecloth Code cleanup 2023-12-20 20:14:36 +01:00
computecullandlod Minor code cleanup 2023-06-18 17:53:21 +02:00
computeheadless Fix shaders path for computeheadless and renderheadless 2023-07-12 10:07:39 -05:00
computenbody
computeparticles Fix queue family transfer operations between graphics <-> compute queues, generalize getQueueFamilyIndex() to support VkQueueFlags vs. VkQueueFlagBits, computecloth deltaT now based on frameTimer 2022-07-07 09:57:01 -04:00
computeraytracing Removed unnecessary component swizzle assignments 2022-12-31 12:31:27 +01:00
computeshader
conditionalrender Enabled VK_KHR_get_physical_device_properties2 2023-11-02 20:02:42 +01:00
conservativeraster
debugmarker
deferred
deferredmultisampling Minor code cleanup 2022-12-09 07:24:32 +01:00
deferredshadows
descriptorbuffer Rework offset and size calculations 2023-10-29 18:11:08 +01:00
descriptorindexing
descriptorsets Clean up descriptor pool setup 2023-06-08 18:34:17 +02:00
displacement
distancefieldfonts
dynamicrendering Code cleanup 2023-12-20 20:14:36 +01:00
dynamicstate Code cleanup 2023-12-20 20:14:36 +01:00
dynamicuniformbuffer Fix bound range in dynamicuniformbuffer sample 2021-08-31 12:27:52 +02:00
gears
geometryshader Minor code cleanup 2022-12-09 07:24:32 +01:00
gltfloading Changed references to the asset pack 2023-05-10 21:29:33 +02:00
gltfscenerendering Changed references to the asset pack 2023-05-10 21:29:33 +02:00
gltfskinning Changed references to the asset pack 2023-05-10 21:29:33 +02:00
graphicspipelinelibrary Code cleanup 2023-12-20 20:14:36 +01:00
hdr Code cleanup 2023-12-20 20:14:36 +01:00
imgui Added ImGui style selection 2023-02-25 10:27:47 +01:00
indirectdraw
inlineuniformblocks Merge pull request #790 from kuhar/clang-warnings 2022-12-31 14:03:31 +01:00
inputattachments Code cleanup 2023-12-20 20:14:36 +01:00
instancing Code cleanup 2023-12-20 20:14:36 +01:00
meshshader use EXT for mesh shader feature 2023-04-19 00:02:15 +08:00
multisampling Code cleanup 2023-12-20 20:14:36 +01:00
multithreading Code cleanup 2023-12-20 20:14:36 +01:00
multiview Fixed left/right offsets 2023-09-14 22:43:37 +02:00
negativeviewportheight
occlusionquery Code cleanup 2023-12-20 20:14:36 +01:00
offscreen Removed unnecessary binding. 2023-07-10 15:37:00 +03:00
oit
parallaxmapping Ray tracing samples can now also use the UI overlay 2021-08-28 12:59:10 +02:00
particlesystem Renamed particle fire sample 2023-07-16 16:03:29 +02:00
pbrbasic Minor code cleanup 2022-12-09 07:24:32 +01:00
pbribl
pbrtexture
pipelines Minor code cleanup 2023-07-16 15:55:58 +02:00
pipelinestatistics Fix query count and dateaSize/stride calculation 2023-08-04 20:04:15 +02:00
pushconstants Merge pull request #790 from kuhar/clang-warnings 2022-12-31 14:03:31 +01:00
pushdescriptors Fix a typo in rotation.y update 2023-03-04 09:29:39 -08:00
radialblur Code cleanup 2023-12-20 20:14:36 +01:00
rayquery Code cleanup 2023-12-20 20:14:36 +01:00
raytracingbasic RT fix (#1069) 2023-09-09 11:33:32 +02:00
raytracingcallable RT fix (#1069) 2023-09-09 11:33:32 +02:00
raytracinggltf Code comments 2023-11-28 20:01:12 +01:00
raytracingintersection Destroy buffers 2023-08-05 13:32:17 +02:00
raytracingreflections RT fix (#1069) 2023-09-09 11:33:32 +02:00
raytracingsbtdata Fixed buffer sizes and recompiled shaders 2023-08-04 19:49:42 +02:00
raytracingshadows RT fix (#1069) 2023-09-09 11:33:32 +02:00
raytracingtextures Reworked descriptor setup 2023-04-12 19:54:11 +02:00
renderheadless Fix shaders path for computeheadless and renderheadless 2023-07-12 10:07:39 -05:00
screenshot Minor code cleanup 2023-07-16 15:55:58 +02:00
shaderobjects Set additional dynamic states 2023-11-03 15:06:50 +01:00
shadowmapping Code cleanup 2023-12-20 20:14:36 +01:00
shadowmappingcascade Fix a comment in shadowmappingcascade example 2023-08-22 11:14:42 +02:00
shadowmappingomni Code cleanup 2023-12-20 20:14:36 +01:00
specializationconstants
sphericalenvmapping Minor code cleanup 2023-07-16 15:55:58 +02:00
ssao
stencilbuffer Add stencil format require toggle 2023-05-09 18:03:51 +02:00
subpasses Use shader storage buffer to pass lights to shader 2023-12-13 18:31:49 +01:00
terraintessellation Fix UV calculation 2023-06-08 18:31:31 +02:00
tessellation Code cleanup 2023-12-20 20:14:36 +01:00
textoverlay Correct the dimensions of the font data buffer 2023-04-19 17:43:05 +02:00
texture Changed references to the asset pack 2023-05-10 21:29:33 +02:00
texture3d Fix animation update 2023-04-07 12:58:11 +02:00
texturearray Minor code cleanup 2023-07-16 15:55:58 +02:00
texturecubemap Minor code cleanup 2023-07-16 15:55:58 +02:00
texturecubemaparray Changed references to the asset pack 2023-05-10 21:29:33 +02:00
texturemipmapgen Minor code cleanup 2023-07-16 15:55:58 +02:00
texturesparseresidency Add ray traced glTF sample (#1083) 2023-11-01 10:55:33 +01:00
triangle Destroy command pool 2023-11-02 07:48:45 +01:00
variablerateshading Proper resize handling 2023-10-14 16:35:41 +02:00
vertexattributes Changed references to the asset pack 2023-05-10 21:29:33 +02:00
viewportarray Fix incorrect left/right viewport locations (#1064) 2023-09-14 22:40:19 +02:00
vulkanscene Minor code cleanup 2023-07-16 15:55:58 +02:00
CMakeLists.txt Add ray traced glTF sample (#1083) 2023-11-01 10:55:33 +01:00