..
base
Moved shaders to new directory
2023-05-09 21:03:02 +02:00
bloom
Moved shaders to new directory
2023-05-09 21:03:02 +02:00
bufferdeviceaddress
Add new sample for buffer device address ( #1144 )
2024-07-03 22:04:57 +02:00
computecloth
Code cleanup, rework, additional code comments
2024-01-07 20:04:18 +01:00
computecullandlod
Moved shaders to new directory
2023-05-09 21:03:02 +02:00
computeheadless
Moved shaders to new directory
2023-05-09 21:03:02 +02:00
computenbody
Code cleanup, restructuring. code comments
2024-01-08 19:04:03 +01:00
computeparticles
Moved shaders to new directory
2023-05-09 21:03:02 +02:00
computeraytracing
Heavily reworked this sample
2024-01-12 12:45:14 +01:00
computeshader
Moved shaders to new directory
2023-05-09 21:03:02 +02:00
conditionalrender
Moved shaders to new directory
2023-05-09 21:03:02 +02:00
conservativeraster
Moved shaders to new directory
2023-05-09 21:03:02 +02:00
debugprintf
Added sample for shader debugprintf
2023-12-24 14:50:29 +01:00
debugutils
Replaced the deprecated debug marker sample with debug utils
2023-12-22 12:04:50 +01:00
deferred
Moved shaders to new directory
2023-05-09 21:03:02 +02:00
deferredmultisampling
Moved shaders to new directory
2023-05-09 21:03:02 +02:00
deferredshadows
Moved shaders to new directory
2023-05-09 21:03:02 +02:00
descriptorbuffer
Moved shaders to new directory
2023-05-09 21:03:02 +02:00
descriptorindexing
Moved shaders to new directory
2023-05-09 21:03:02 +02:00
descriptorsets
Moved shaders to new directory
2023-05-09 21:03:02 +02:00
displacement
Code cleanup, simplified descriptor setup
2024-01-15 19:12:06 +01:00
distancefieldfonts
Code cleanup, simplified, added code comments
2024-01-13 15:59:19 +01:00
dynamicrendering
Moved shaders to new directory
2023-05-09 21:03:02 +02:00
dynamicuniformbuffer
Moved shaders to new directory
2023-05-09 21:03:02 +02:00
gears
Complete rework of the sample
2024-01-06 16:47:11 +01:00
geometryshader
Code cleanup and simplification
2024-01-14 11:04:43 +01:00
gltfloading
Moved shaders to new directory
2023-05-09 21:03:02 +02:00
gltfscenerendering
Moved shaders to new directory
2023-05-09 21:03:02 +02:00
gltfskinning
Moved shaders to new directory
2023-05-09 21:03:02 +02:00
graphicspipelinelibrary
Moved shaders to new directory
2023-05-09 21:03:02 +02:00
hdr
Code cleanup, simplification
2024-01-20 13:05:02 +01:00
imgui
Moved shaders to new directory
2023-05-09 21:03:02 +02:00
indirectdraw
Moved shaders to new directory
2023-05-09 21:03:02 +02:00
inlineuniformblocks
Moved shaders to new directory
2023-05-09 21:03:02 +02:00
inputattachments
Moved shaders to new directory
2023-05-09 21:03:02 +02:00
instancing
Moved shaders to new directory
2023-05-09 21:03:02 +02:00
meshshader
Moved shaders to new directory
2023-05-09 21:03:02 +02:00
multisampling
Moved shaders to new directory
2023-05-09 21:03:02 +02:00
multithreading
Moved shaders to new directory
2023-05-09 21:03:02 +02:00
multiview
Moved shaders to new directory
2023-05-09 21:03:02 +02:00
negativeviewportheight
Moved shaders to new directory
2023-05-09 21:03:02 +02:00
occlusionquery
Moved shaders to new directory
2023-05-09 21:03:02 +02:00
offscreen
Moved shaders to new directory
2023-05-09 21:03:02 +02:00
oit
Moved shaders to new directory
2023-05-09 21:03:02 +02:00
parallaxmapping
Moved shaders to new directory
2023-05-09 21:03:02 +02:00
particlesystem
Code cleanup, code comments
2024-01-14 12:17:41 +01:00
pbrbasic
Moved shaders to new directory
2023-05-09 21:03:02 +02:00
pbribl
fix a small bug in pbr-ibl ( #1099 )
2024-01-21 14:15:20 +01:00
pbrtexture
Moved shaders to new directory
2023-05-09 21:03:02 +02:00
pipelines
Moved shaders to new directory
2023-05-09 21:03:02 +02:00
pipelinestatistics
Moved shaders to new directory
2023-05-09 21:03:02 +02:00
pushconstants
Moved shaders to new directory
2023-05-09 21:03:02 +02:00
pushdescriptors
Moved shaders to new directory
2023-05-09 21:03:02 +02:00
radialblur
Moved shaders to new directory
2023-05-09 21:03:02 +02:00
rayquery
Moved shaders to new directory
2023-05-09 21:03:02 +02:00
raytracingbasic
Moved shaders to new directory
2023-05-09 21:03:02 +02:00
raytracingcallable
Moved shaders to new directory
2023-05-09 21:03:02 +02:00
raytracinggltf
Add ray traced glTF sample ( #1083 )
2023-11-01 10:55:33 +01:00
raytracingintersection
Intersection shader
2023-05-13 14:49:00 +02:00
raytracingpositionfetch
Added sample for VK_KHR_ray_tracing_position_fetch
2024-03-16 10:29:44 +01:00
raytracingreflections
Moved shaders to new directory
2023-05-09 21:03:02 +02:00
raytracingsbtdata
Fixed buffer sizes and recompiled shaders
2023-08-04 19:49:42 +02:00
raytracingshadows
Moved shaders to new directory
2023-05-09 21:03:02 +02:00
raytracingtextures
Moved shaders to new directory
2023-05-09 21:03:02 +02:00
renderheadless
Moved shaders to new directory
2023-05-09 21:03:02 +02:00
screenshot
Moved shaders to new directory
2023-05-09 21:03:02 +02:00
shaderobjects
Moved shaders to new directory
2023-05-09 21:03:02 +02:00
shadowmapping
Moved shaders to new directory
2023-05-09 21:03:02 +02:00
shadowmappingcascade
Moved shaders to new directory
2023-05-09 21:03:02 +02:00
shadowmappingomni
Moved shaders to new directory
2023-05-09 21:03:02 +02:00
specializationconstants
Moved shaders to new directory
2023-05-09 21:03:02 +02:00
sphericalenvmapping
Moved shaders to new directory
2023-05-09 21:03:02 +02:00
ssao
Fix SSAO blur range ( #1122 )
2024-06-21 07:56:26 +02:00
stencilbuffer
Moved shaders to new directory
2023-05-09 21:03:02 +02:00
subpasses
Use shader storage buffer to pass lights to shader
2023-12-13 18:31:49 +01:00
terraintessellation
Moved shaders to new directory
2023-05-09 21:03:02 +02:00
tessellation
Code cleanup, fixed HLSL shaders
2024-01-14 10:24:55 +01:00
textoverlay
Moved shaders to new directory
2023-05-09 21:03:02 +02:00
texture
Moved shaders to new directory
2023-05-09 21:03:02 +02:00
texture3d
Moved shaders to new directory
2023-05-09 21:03:02 +02:00
texturearray
Code cleanup, refactoring and simplification
2024-01-14 15:23:58 +01:00
texturecubemap
Code cleanup, refactoring and simplification
2024-01-14 15:23:58 +01:00
texturecubemaparray
Code cleanup, refactoring and simplification
2024-01-14 15:23:58 +01:00
texturemipmapgen
Moved shaders to new directory
2023-05-09 21:03:02 +02:00
texturesparseresidency
Moved shaders to new directory
2023-05-09 21:03:02 +02:00
triangle
Moved shaders to new directory
2023-05-09 21:03:02 +02:00
variablerateshading
Updated shading rate sample to KHR extension
2023-10-13 18:53:51 +02:00
vertexattributes
Moved shaders to new directory
2023-05-09 21:03:02 +02:00
viewportarray
Moved shaders to new directory
2023-05-09 21:03:02 +02:00
vulkanscene
Code cleanup
2024-01-07 17:03:39 +01:00
compileshaders.py
Added mesh and task shader support to shader compilation scripts
2024-06-23 20:09:05 +02:00