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computecloth
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Code cleanup, rework, additional code comments
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2024-01-07 20:04:18 +01:00 |
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computenbody
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Code cleanup, restructuring. code comments
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2024-01-08 19:04:03 +01:00 |
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computeraytracing
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Heavily reworked this sample
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2024-01-12 12:45:14 +01:00 |
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debugprintf
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Added sample for shader debugprintf
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2023-12-24 14:50:29 +01:00 |
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displacement
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Code cleanup, simplified descriptor setup
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2024-01-15 19:12:06 +01:00 |
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gears
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Complete rework of the sample
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2024-01-06 16:47:11 +01:00 |
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geometryshader
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Code cleanup and simplification
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2024-01-14 11:04:43 +01:00 |
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hdr
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Code cleanup, simplification
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2024-01-20 13:05:02 +01:00 |
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particlesystem
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Code cleanup, code comments
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2024-01-14 12:17:41 +01:00 |
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pbribl
|
fix a small bug in pbr-ibl (#1099)
|
2024-01-21 14:15:20 +01:00 |
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raytracinggltf
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Add ray traced glTF sample (#1083)
|
2023-11-01 10:55:33 +01:00 |
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raytracingintersection
|
Intersection shader
|
2023-05-13 14:49:00 +02:00 |
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tessellation
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Code cleanup, fixed HLSL shaders
|
2024-01-14 10:24:55 +01:00 |
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texturearray
|
Code cleanup, refactoring and simplification
|
2024-01-14 15:23:58 +01:00 |
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vulkanscene
|
Code cleanup
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2024-01-07 17:03:39 +01:00 |