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base
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bloom
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bufferdeviceaddress
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Add new sample for buffer device address (#1144)
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2024-07-03 22:04:57 +02:00 |
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computecloth
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Code cleanup, rework, additional code comments
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2024-01-07 20:04:18 +01:00 |
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computecullandlod
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computeheadless
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computenbody
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Code cleanup, restructuring. code comments
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2024-01-08 19:04:03 +01:00 |
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computeparticles
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computeraytracing
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Heavily reworked this sample
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2024-01-12 12:45:14 +01:00 |
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computeshader
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conditionalrender
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conservativeraster
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debugprintf
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Added sample for shader debugprintf
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2023-12-24 14:50:29 +01:00 |
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debugutils
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Replaced the deprecated debug marker sample with debug utils
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2023-12-22 12:04:50 +01:00 |
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deferred
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deferredmultisampling
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deferredshadows
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descriptorbuffer
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descriptorindexing
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descriptorsets
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displacement
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Code cleanup, simplified descriptor setup
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2024-01-15 19:12:06 +01:00 |
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distancefieldfonts
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Code cleanup, simplified, added code comments
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2024-01-13 15:59:19 +01:00 |
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dynamicrendering
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dynamicuniformbuffer
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gears
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Complete rework of the sample
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2024-01-06 16:47:11 +01:00 |
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geometryshader
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Code cleanup and simplification
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2024-01-14 11:04:43 +01:00 |
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gltfloading
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gltfscenerendering
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gltfskinning
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graphicspipelinelibrary
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hdr
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Code cleanup, simplification
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2024-01-20 13:05:02 +01:00 |
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imgui
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indirectdraw
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inlineuniformblocks
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inputattachments
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instancing
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meshshader
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multisampling
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multithreading
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multiview
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negativeviewportheight
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occlusionquery
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offscreen
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Adjust clipping planes
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2025-02-01 15:35:19 +01:00 |
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oit
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parallaxmapping
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particlesystem
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Code cleanup, code comments
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2024-01-14 12:17:41 +01:00 |
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pbrbasic
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pbribl
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fix a small bug in pbr-ibl (#1099)
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2024-01-21 14:15:20 +01:00 |
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pbrtexture
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pipelines
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pipelinestatistics
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pushconstants
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pushdescriptors
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radialblur
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rayquery
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raytracingbasic
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raytracingcallable
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raytracinggltf
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Fix ray tracing related validation errors
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2024-09-01 19:08:39 +02:00 |
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raytracingintersection
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Intersection shader
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2023-05-13 14:49:00 +02:00 |
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raytracingpositionfetch
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Added sample for VK_KHR_ray_tracing_position_fetch
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2024-03-16 10:29:44 +01:00 |
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raytracingreflections
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raytracingsbtdata
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Fixed buffer sizes and recompiled shaders
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2023-08-04 19:49:42 +02:00 |
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raytracingshadows
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Fix ray tracing related validation errors
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2024-09-01 19:08:39 +02:00 |
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raytracingtextures
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renderheadless
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screenshot
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shaderobjects
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shadowmapping
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shadowmappingcascade
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Simplify descriptor setup
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2024-10-06 15:17:11 +02:00 |
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shadowmappingomni
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specializationconstants
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sphericalenvmapping
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ssao
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Fix SSAO blur range (#1122)
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2024-06-21 07:56:26 +02:00 |
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stencilbuffer
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subpasses
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Use shader storage buffer to pass lights to shader
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2023-12-13 18:31:49 +01:00 |
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terraintessellation
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tessellation
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Code cleanup, fixed HLSL shaders
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2024-01-14 10:24:55 +01:00 |
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textoverlay
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texture
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texture3d
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texturearray
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Code cleanup, refactoring and simplification
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2024-01-14 15:23:58 +01:00 |
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texturecubemap
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Code cleanup, refactoring and simplification
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2024-01-14 15:23:58 +01:00 |
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texturecubemaparray
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Update shaders
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2025-01-17 13:49:42 +01:00 |
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texturemipmapgen
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texturesparseresidency
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triangle
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variablerateshading
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Updated shading rate sample to KHR extension
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2023-10-13 18:53:51 +02:00 |
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vertexattributes
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viewportarray
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vulkanscene
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Code cleanup
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2024-01-07 17:03:39 +01:00 |
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compileshaders.py
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Added mesh and task shader support to shader compilation scripts
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2024-06-23 20:09:05 +02:00 |