2016-07-22 23:16:08 +02:00
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/*
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2020-05-29 16:08:53 +01:00
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* Vulkan Example - Indirect drawing
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2016-07-22 23:16:08 +02:00
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*
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2024-01-06 18:04:37 +01:00
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* Copyright (C) 2016-2023 by Sascha Willems - www.saschawillems.de
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2016-07-22 23:16:08 +02:00
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*
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* This code is licensed under the MIT license (MIT) (http://opensource.org/licenses/MIT)
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*
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* Summary:
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2016-08-01 21:43:47 +02:00
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* Use a device local buffer that stores draw commands for instanced rendering of different meshes stored
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* in the same buffer.
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2016-07-22 23:16:08 +02:00
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*
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2020-05-29 16:08:53 +01:00
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* Indirect drawing offloads draw command generation and offers the ability to update them on the GPU
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2016-07-22 23:16:08 +02:00
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* without the CPU having to touch the buffer again, also reducing the number of drawcalls.
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*
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* The example shows how to setup and fill such a buffer on the CPU side, stages it to the device and
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2016-08-01 21:43:47 +02:00
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* shows how to render it using only one draw command.
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*
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* See readme.md for details
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2016-07-22 23:16:08 +02:00
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*
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*/
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#include "vulkanexamplebase.h"
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2020-07-28 20:20:38 +02:00
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#include "VulkanglTFModel.h"
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2016-07-22 23:16:08 +02:00
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// Number of instances per object
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2016-08-01 22:01:36 +02:00
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#if defined(__ANDROID__)
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#define OBJECT_INSTANCE_COUNT 1024
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// Circular range of plant distribution
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#define PLANT_RADIUS 20.0f
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#else
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2016-07-22 23:16:08 +02:00
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#define OBJECT_INSTANCE_COUNT 2048
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2016-08-01 21:43:47 +02:00
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// Circular range of plant distribution
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#define PLANT_RADIUS 25.0f
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2016-08-01 22:01:36 +02:00
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#endif
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2016-07-22 23:16:08 +02:00
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class VulkanExample : public VulkanExampleBase
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{
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public:
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struct {
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2017-02-11 14:18:24 +01:00
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vks::Texture2DArray plants;
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vks::Texture2D ground;
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} textures;
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2016-07-22 23:16:08 +02:00
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struct {
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2020-07-28 20:20:38 +02:00
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vkglTF::Model plants;
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vkglTF::Model ground;
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vkglTF::Model skysphere;
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2017-02-11 14:18:24 +01:00
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} models;
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2016-07-22 23:16:08 +02:00
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// Per-instance data block
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struct InstanceData {
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glm::vec3 pos;
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glm::vec3 rot;
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float scale;
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uint32_t texIndex;
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};
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// Contains the instanced data
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2017-02-12 10:44:51 +01:00
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vks::Buffer instanceBuffer;
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// Contains the indirect drawing commands
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2017-02-12 10:44:51 +01:00
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vks::Buffer indirectCommandsBuffer;
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2024-01-06 18:04:37 +01:00
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uint32_t indirectDrawCount{ 0 };
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2016-07-22 23:16:08 +02:00
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2024-01-06 18:04:37 +01:00
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struct UniformData {
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2016-07-22 23:16:08 +02:00
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glm::mat4 projection;
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glm::mat4 view;
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} uniformData;
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2024-01-06 18:04:37 +01:00
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vks::Buffer uniformBuffer;
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2016-07-22 23:16:08 +02:00
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struct {
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VkPipeline plants{ VK_NULL_HANDLE };
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VkPipeline ground{ VK_NULL_HANDLE };
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VkPipeline skysphere{ VK_NULL_HANDLE };
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} pipelines;
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VkPipelineLayout pipelineLayout{ VK_NULL_HANDLE };
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VkDescriptorSet descriptorSet{ VK_NULL_HANDLE };
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VkDescriptorSetLayout descriptorSetLayout{ VK_NULL_HANDLE };
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2016-07-22 23:16:08 +02:00
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2024-01-06 18:04:37 +01:00
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VkSampler samplerRepeat{ VK_NULL_HANDLE };
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2016-08-01 21:43:47 +02:00
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2016-07-22 23:16:08 +02:00
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uint32_t objectCount = 0;
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// Store the indirect draw commands containing index offsets and instance count per object
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std::vector<VkDrawIndexedIndirectCommand> indirectCommands;
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2023-12-30 13:15:37 +01:00
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VulkanExample() : VulkanExampleBase()
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2016-07-22 23:16:08 +02:00
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{
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2017-11-01 14:22:10 +01:00
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title = "Indirect rendering";
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2016-08-01 21:43:47 +02:00
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camera.type = Camera::CameraType::firstperson;
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camera.setPerspective(60.0f, (float)width / (float)height, 0.1f, 512.0f);
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camera.setRotation(glm::vec3(-12.0f, 159.0f, 0.0f));
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camera.setTranslation(glm::vec3(0.4f, 1.25f, 0.0f));
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camera.movementSpeed = 5.0f;
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2016-07-22 23:16:08 +02:00
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}
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~VulkanExample()
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{
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2024-01-06 18:04:37 +01:00
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if (device) {
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vkDestroyPipeline(device, pipelines.plants, nullptr);
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vkDestroyPipeline(device, pipelines.ground, nullptr);
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vkDestroyPipeline(device, pipelines.skysphere, nullptr);
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vkDestroyPipelineLayout(device, pipelineLayout, nullptr);
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vkDestroyDescriptorSetLayout(device, descriptorSetLayout, nullptr);
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textures.plants.destroy();
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textures.ground.destroy();
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instanceBuffer.destroy();
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indirectCommandsBuffer.destroy();
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uniformBuffer.destroy();
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}
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2016-07-22 23:16:08 +02:00
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}
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2020-05-29 16:08:53 +01:00
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// Enable physical device features required for this example
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2017-03-31 12:37:53 +02:00
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virtual void getEnabledFeatures()
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{
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2017-06-07 22:44:29 +02:00
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// Example uses multi draw indirect if available
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2017-03-31 12:37:53 +02:00
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if (deviceFeatures.multiDrawIndirect) {
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enabledFeatures.multiDrawIndirect = VK_TRUE;
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}
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2017-06-07 22:44:29 +02:00
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// Enable anisotropic filtering if supported
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if (deviceFeatures.samplerAnisotropy) {
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enabledFeatures.samplerAnisotropy = VK_TRUE;
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2017-03-31 12:37:53 +02:00
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}
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2017-06-07 22:44:29 +02:00
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};
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2017-03-31 12:37:53 +02:00
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2016-07-22 23:16:08 +02:00
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void buildCommandBuffers()
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{
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2017-02-12 11:12:42 +01:00
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VkCommandBufferBeginInfo cmdBufInfo = vks::initializers::commandBufferBeginInfo();
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2016-07-22 23:16:08 +02:00
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VkClearValue clearValues[2];
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2016-08-01 21:43:47 +02:00
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clearValues[0].color = { { 0.18f, 0.27f, 0.5f, 0.0f } };
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2016-07-22 23:16:08 +02:00
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clearValues[1].depthStencil = { 1.0f, 0 };
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2017-02-12 11:12:42 +01:00
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VkRenderPassBeginInfo renderPassBeginInfo = vks::initializers::renderPassBeginInfo();
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2016-07-22 23:16:08 +02:00
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renderPassBeginInfo.renderPass = renderPass;
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renderPassBeginInfo.renderArea.extent.width = width;
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renderPassBeginInfo.renderArea.extent.height = height;
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renderPassBeginInfo.clearValueCount = 2;
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renderPassBeginInfo.pClearValues = clearValues;
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for (int32_t i = 0; i < drawCmdBuffers.size(); ++i)
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{
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// Set target frame buffer
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renderPassBeginInfo.framebuffer = frameBuffers[i];
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VK_CHECK_RESULT(vkBeginCommandBuffer(drawCmdBuffers[i], &cmdBufInfo));
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vkCmdBeginRenderPass(drawCmdBuffers[i], &renderPassBeginInfo, VK_SUBPASS_CONTENTS_INLINE);
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2017-02-12 11:12:42 +01:00
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VkViewport viewport = vks::initializers::viewport((float)width, (float)height, 0.0f, 1.0f);
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vkCmdSetViewport(drawCmdBuffers[i], 0, 1, &viewport);
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2017-02-12 11:12:42 +01:00
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VkRect2D scissor = vks::initializers::rect2D(width, height, 0, 0);
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2016-07-22 23:16:08 +02:00
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vkCmdSetScissor(drawCmdBuffers[i], 0, 1, &scissor);
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2016-08-01 21:43:47 +02:00
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VkDeviceSize offsets[1] = { 0 };
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2016-07-22 23:16:08 +02:00
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vkCmdBindDescriptorSets(drawCmdBuffers[i], VK_PIPELINE_BIND_POINT_GRAPHICS, pipelineLayout, 0, 1, &descriptorSet, 0, NULL);
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2020-07-28 20:20:38 +02:00
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// Skysphere
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vkCmdBindPipeline(drawCmdBuffers[i], VK_PIPELINE_BIND_POINT_GRAPHICS, pipelines.skysphere);
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models.skysphere.draw(drawCmdBuffers[i]);
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// Ground
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vkCmdBindPipeline(drawCmdBuffers[i], VK_PIPELINE_BIND_POINT_GRAPHICS, pipelines.ground);
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models.ground.draw(drawCmdBuffers[i]);
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// [POI] Instanced multi draw rendering of the plants
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2016-08-01 21:43:47 +02:00
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vkCmdBindPipeline(drawCmdBuffers[i], VK_PIPELINE_BIND_POINT_GRAPHICS, pipelines.plants);
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2016-07-22 23:16:08 +02:00
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// Binding point 0 : Mesh vertex buffer
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2024-01-06 18:14:22 +01:00
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vkCmdBindVertexBuffers(drawCmdBuffers[i], 0, 1, &models.plants.vertices.buffer, offsets);
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2016-07-22 23:16:08 +02:00
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// Binding point 1 : Instance data buffer
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2024-01-08 20:50:01 +01:00
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vkCmdBindVertexBuffers(drawCmdBuffers[i], 1, 1, &instanceBuffer.buffer, offsets);
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2020-05-29 16:08:53 +01:00
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2017-02-11 14:18:24 +01:00
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vkCmdBindIndexBuffer(drawCmdBuffers[i], models.plants.indices.buffer, 0, VK_INDEX_TYPE_UINT32);
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2016-07-22 23:16:08 +02:00
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2016-08-04 18:57:32 +02:00
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// If the multi draw feature is supported:
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2020-08-09 14:39:32 +02:00
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// One draw call for an arbitrary number of objects
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2016-07-22 23:16:08 +02:00
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// Index offsets and instance count are taken from the indirect buffer
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2016-08-04 18:57:32 +02:00
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if (vulkanDevice->features.multiDrawIndirect)
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{
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vkCmdDrawIndexedIndirect(drawCmdBuffers[i], indirectCommandsBuffer.buffer, 0, indirectDrawCount, sizeof(VkDrawIndexedIndirectCommand));
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}
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else
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{
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// If multi draw is not available, we must issue separate draw commands
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for (auto j = 0; j < indirectCommands.size(); j++)
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{
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vkCmdDrawIndexedIndirect(drawCmdBuffers[i], indirectCommandsBuffer.buffer, j * sizeof(VkDrawIndexedIndirectCommand), 1, sizeof(VkDrawIndexedIndirectCommand));
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}
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}
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2016-07-22 23:16:08 +02:00
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2018-08-30 21:08:02 +02:00
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drawUI(drawCmdBuffers[i]);
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2016-07-22 23:16:08 +02:00
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vkCmdEndRenderPass(drawCmdBuffers[i]);
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VK_CHECK_RESULT(vkEndCommandBuffer(drawCmdBuffers[i]));
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}
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}
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2016-08-01 21:43:47 +02:00
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void loadAssets()
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2016-07-22 23:16:08 +02:00
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{
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2020-07-28 20:20:38 +02:00
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const uint32_t glTFLoadingFlags = vkglTF::FileLoadingFlags::PreTransformVertices | vkglTF::FileLoadingFlags::PreMultiplyVertexColors | vkglTF::FileLoadingFlags::FlipY;
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models.plants.loadFromFile(getAssetPath() + "models/plants.gltf", vulkanDevice, queue, glTFLoadingFlags);
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models.ground.loadFromFile(getAssetPath() + "models/plane_circle.gltf", vulkanDevice, queue, glTFLoadingFlags);
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models.skysphere.loadFromFile(getAssetPath() + "models/sphere.gltf", vulkanDevice, queue, glTFLoadingFlags);
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textures.plants.loadFromFile(getAssetPath() + "textures/texturearray_plants_rgba.ktx", VK_FORMAT_R8G8B8A8_UNORM, vulkanDevice, queue);
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textures.ground.loadFromFile(getAssetPath() + "textures/ground_dry_rgba.ktx", VK_FORMAT_R8G8B8A8_UNORM, vulkanDevice, queue);
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2016-07-22 23:16:08 +02:00
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}
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2024-01-21 11:09:15 +01:00
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void setupDescriptors()
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2016-07-22 23:16:08 +02:00
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{
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// Pool
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2020-07-28 20:20:38 +02:00
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std::vector<VkDescriptorPoolSize> poolSizes = {
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2017-02-12 11:12:42 +01:00
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vks::initializers::descriptorPoolSize(VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, 1),
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vks::initializers::descriptorPoolSize(VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, 2),
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2016-07-22 23:16:08 +02:00
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};
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2020-07-28 20:20:38 +02:00
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VkDescriptorPoolCreateInfo descriptorPoolInfo = vks::initializers::descriptorPoolCreateInfo(poolSizes, 2);
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2016-07-22 23:16:08 +02:00
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VK_CHECK_RESULT(vkCreateDescriptorPool(device, &descriptorPoolInfo, nullptr, &descriptorPool));
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2024-01-21 11:09:15 +01:00
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// Layout
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2020-07-28 20:20:38 +02:00
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std::vector<VkDescriptorSetLayoutBinding> setLayoutBindings = {
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2016-08-01 21:43:47 +02:00
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// Binding 0: Vertex shader uniform buffer
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2020-07-28 20:20:38 +02:00
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vks::initializers::descriptorSetLayoutBinding(VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, VK_SHADER_STAGE_VERTEX_BIT, 0),
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2016-08-01 21:43:47 +02:00
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// Binding 1: Fragment shader combined sampler (plants texture array)
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2020-07-28 20:20:38 +02:00
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vks::initializers::descriptorSetLayoutBinding(VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, VK_SHADER_STAGE_FRAGMENT_BIT, 1),
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2016-08-01 21:43:47 +02:00
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// Binding 1: Fragment shader combined sampler (ground texture)
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2020-07-28 20:20:38 +02:00
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vks::initializers::descriptorSetLayoutBinding(VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, VK_SHADER_STAGE_FRAGMENT_BIT, 2),
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2016-07-22 23:16:08 +02:00
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};
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2020-07-28 20:20:38 +02:00
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VkDescriptorSetLayoutCreateInfo descriptorLayout = vks::initializers::descriptorSetLayoutCreateInfo(setLayoutBindings);
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2016-07-22 23:16:08 +02:00
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VK_CHECK_RESULT(vkCreateDescriptorSetLayout(device, &descriptorLayout, nullptr, &descriptorSetLayout));
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2024-01-21 11:09:15 +01:00
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// Set
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VkDescriptorSetAllocateInfo allocInfo = vks::initializers::descriptorSetAllocateInfo(descriptorPool, &descriptorSetLayout, 1);
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2016-07-22 23:16:08 +02:00
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VK_CHECK_RESULT(vkAllocateDescriptorSets(device, &allocInfo, &descriptorSet));
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2020-07-28 20:20:38 +02:00
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std::vector<VkWriteDescriptorSet> writeDescriptorSets = {
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2016-08-01 21:43:47 +02:00
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// Binding 0: Vertex shader uniform buffer
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2024-01-06 18:04:37 +01:00
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vks::initializers::writeDescriptorSet(descriptorSet, VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, 0, &uniformBuffer.descriptor),
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2020-05-29 16:08:53 +01:00
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// Binding 1: Plants texture array combined
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2020-07-28 20:20:38 +02:00
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vks::initializers::writeDescriptorSet(descriptorSet, VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, 1, &textures.plants.descriptor),
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2020-05-29 16:08:53 +01:00
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// Binding 2: Ground texture combined
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2020-07-28 20:20:38 +02:00
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vks::initializers::writeDescriptorSet(descriptorSet, VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, 2, &textures.ground.descriptor)
|
2016-07-22 23:16:08 +02:00
|
|
|
};
|
2020-07-28 20:20:38 +02:00
|
|
|
vkUpdateDescriptorSets(device, static_cast<uint32_t>(writeDescriptorSets.size()), writeDescriptorSets.data(), 0, nullptr);
|
2016-07-22 23:16:08 +02:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void preparePipelines()
|
|
|
|
|
{
|
2024-01-21 11:09:15 +01:00
|
|
|
// Layout
|
|
|
|
|
VkPipelineLayoutCreateInfo pipelineLayoutCreateInfo = vks::initializers::pipelineLayoutCreateInfo(&descriptorSetLayout, 1);
|
|
|
|
|
VK_CHECK_RESULT(vkCreatePipelineLayout(device, &pipelineLayoutCreateInfo, nullptr, &pipelineLayout));
|
|
|
|
|
|
|
|
|
|
// Pipelines
|
2020-07-28 20:20:38 +02:00
|
|
|
VkPipelineInputAssemblyStateCreateInfo inputAssemblyState = vks::initializers::pipelineInputAssemblyStateCreateInfo(VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST, 0, VK_FALSE);
|
|
|
|
|
VkPipelineRasterizationStateCreateInfo rasterizationState = vks::initializers::pipelineRasterizationStateCreateInfo(VK_POLYGON_MODE_FILL, VK_CULL_MODE_NONE, VK_FRONT_FACE_COUNTER_CLOCKWISE, 0);
|
|
|
|
|
VkPipelineColorBlendAttachmentState blendAttachmentState = vks::initializers::pipelineColorBlendAttachmentState(0xf, VK_FALSE);
|
|
|
|
|
VkPipelineColorBlendStateCreateInfo colorBlendState = vks::initializers::pipelineColorBlendStateCreateInfo(1, &blendAttachmentState);
|
|
|
|
|
VkPipelineDepthStencilStateCreateInfo depthStencilState = vks::initializers::pipelineDepthStencilStateCreateInfo(VK_TRUE, VK_TRUE, VK_COMPARE_OP_LESS_OR_EQUAL);
|
|
|
|
|
VkPipelineViewportStateCreateInfo viewportState = vks::initializers::pipelineViewportStateCreateInfo(1, 1, 0);
|
|
|
|
|
VkPipelineMultisampleStateCreateInfo multisampleState = vks::initializers::pipelineMultisampleStateCreateInfo(VK_SAMPLE_COUNT_1_BIT, 0);
|
|
|
|
|
std::vector<VkDynamicState> dynamicStateEnables = {VK_DYNAMIC_STATE_VIEWPORT, VK_DYNAMIC_STATE_SCISSOR};
|
|
|
|
|
VkPipelineDynamicStateCreateInfo dynamicState = vks::initializers::pipelineDynamicStateCreateInfo(dynamicStateEnables);
|
2016-08-01 21:43:47 +02:00
|
|
|
std::array<VkPipelineShaderStageCreateInfo, 2> shaderStages;
|
|
|
|
|
|
2020-07-28 20:20:38 +02:00
|
|
|
VkGraphicsPipelineCreateInfo pipelineCreateInfo = vks::initializers::pipelineCreateInfo(pipelineLayout, renderPass);
|
2016-07-22 23:16:08 +02:00
|
|
|
pipelineCreateInfo.pInputAssemblyState = &inputAssemblyState;
|
|
|
|
|
pipelineCreateInfo.pRasterizationState = &rasterizationState;
|
|
|
|
|
pipelineCreateInfo.pColorBlendState = &colorBlendState;
|
|
|
|
|
pipelineCreateInfo.pMultisampleState = &multisampleState;
|
|
|
|
|
pipelineCreateInfo.pViewportState = &viewportState;
|
|
|
|
|
pipelineCreateInfo.pDepthStencilState = &depthStencilState;
|
|
|
|
|
pipelineCreateInfo.pDynamicState = &dynamicState;
|
2016-08-08 19:52:16 +02:00
|
|
|
pipelineCreateInfo.stageCount = static_cast<uint32_t>(shaderStages.size());
|
2016-07-22 23:16:08 +02:00
|
|
|
pipelineCreateInfo.pStages = shaderStages.data();
|
|
|
|
|
|
2020-07-28 20:20:38 +02:00
|
|
|
// This example uses two different input states, one for the instanced part and one for non-instanced rendering
|
|
|
|
|
VkPipelineVertexInputStateCreateInfo inputState = vks::initializers::pipelineVertexInputStateCreateInfo();
|
|
|
|
|
std::vector<VkVertexInputBindingDescription> bindingDescriptions;
|
|
|
|
|
std::vector<VkVertexInputAttributeDescription> attributeDescriptions;
|
|
|
|
|
|
|
|
|
|
// Vertex input bindings
|
|
|
|
|
// The instancing pipeline uses a vertex input state with two bindings
|
|
|
|
|
bindingDescriptions = {
|
|
|
|
|
// Binding point 0: Mesh vertex layout description at per-vertex rate
|
2024-01-06 18:14:22 +01:00
|
|
|
vks::initializers::vertexInputBindingDescription(0, sizeof(vkglTF::Vertex), VK_VERTEX_INPUT_RATE_VERTEX),
|
2020-07-28 20:20:38 +02:00
|
|
|
// Binding point 1: Instanced data at per-instance rate
|
2024-01-08 20:50:01 +01:00
|
|
|
vks::initializers::vertexInputBindingDescription(1, sizeof(InstanceData), VK_VERTEX_INPUT_RATE_INSTANCE)
|
2020-07-28 20:20:38 +02:00
|
|
|
};
|
|
|
|
|
|
|
|
|
|
// Vertex attribute bindings
|
|
|
|
|
// Note that the shader declaration for per-vertex and per-instance attributes is the same, the different input rates are only stored in the bindings:
|
|
|
|
|
// instanced.vert:
|
|
|
|
|
// layout (location = 0) in vec3 inPos; Per-Vertex
|
|
|
|
|
// ...
|
|
|
|
|
// layout (location = 4) in vec3 instancePos; Per-Instance
|
|
|
|
|
attributeDescriptions = {
|
2020-08-09 14:39:32 +02:00
|
|
|
// Per-vertex attributes
|
2020-07-28 20:20:38 +02:00
|
|
|
// These are advanced for each vertex fetched by the vertex shader
|
2024-01-06 18:14:22 +01:00
|
|
|
vks::initializers::vertexInputAttributeDescription(0, 0, VK_FORMAT_R32G32B32_SFLOAT, 0), // Location 0: Position
|
|
|
|
|
vks::initializers::vertexInputAttributeDescription(0, 1, VK_FORMAT_R32G32B32_SFLOAT, sizeof(float) * 3), // Location 1: Normal
|
|
|
|
|
vks::initializers::vertexInputAttributeDescription(0, 2, VK_FORMAT_R32G32_SFLOAT, sizeof(float) * 6), // Location 2: Texture coordinates
|
|
|
|
|
vks::initializers::vertexInputAttributeDescription(0, 3, VK_FORMAT_R32G32B32_SFLOAT, sizeof(float) * 8), // Location 3: Color
|
2020-07-28 20:20:38 +02:00
|
|
|
// Per-Instance attributes
|
|
|
|
|
// These are fetched for each instance rendered
|
2024-01-08 20:50:01 +01:00
|
|
|
vks::initializers::vertexInputAttributeDescription(1, 4, VK_FORMAT_R32G32B32_SFLOAT, offsetof(InstanceData, pos)), // Location 4: Position
|
|
|
|
|
vks::initializers::vertexInputAttributeDescription(1, 5, VK_FORMAT_R32G32B32_SFLOAT, offsetof(InstanceData, rot)), // Location 5: Rotation
|
|
|
|
|
vks::initializers::vertexInputAttributeDescription(1, 6, VK_FORMAT_R32_SFLOAT, offsetof(InstanceData, scale)), // Location 6: Scale
|
|
|
|
|
vks::initializers::vertexInputAttributeDescription(1, 7, VK_FORMAT_R32_SINT, offsetof(InstanceData, texIndex)), // Location 7: Texture array layer index
|
2020-07-28 20:20:38 +02:00
|
|
|
};
|
|
|
|
|
inputState.pVertexBindingDescriptions = bindingDescriptions.data();
|
|
|
|
|
inputState.pVertexAttributeDescriptions = attributeDescriptions.data();
|
|
|
|
|
inputState.vertexBindingDescriptionCount = static_cast<uint32_t>(bindingDescriptions.size());
|
|
|
|
|
inputState.vertexAttributeDescriptionCount = static_cast<uint32_t>(attributeDescriptions.size());
|
|
|
|
|
|
|
|
|
|
pipelineCreateInfo.pVertexInputState = &inputState;
|
|
|
|
|
|
2016-08-01 21:43:47 +02:00
|
|
|
// Indirect (and instanced) pipeline for the plants
|
2020-05-29 16:08:53 +01:00
|
|
|
shaderStages[0] = loadShader(getShadersPath() + "indirectdraw/indirectdraw.vert.spv", VK_SHADER_STAGE_VERTEX_BIT);
|
|
|
|
|
shaderStages[1] = loadShader(getShadersPath() + "indirectdraw/indirectdraw.frag.spv", VK_SHADER_STAGE_FRAGMENT_BIT);
|
2016-08-01 21:43:47 +02:00
|
|
|
VK_CHECK_RESULT(vkCreateGraphicsPipelines(device, pipelineCache, 1, &pipelineCreateInfo, nullptr, &pipelines.plants));
|
|
|
|
|
|
2020-07-28 20:20:38 +02:00
|
|
|
// Only use non-instanced vertex attributes for models rendered without instancing
|
|
|
|
|
inputState.vertexBindingDescriptionCount = 1;
|
|
|
|
|
inputState.vertexAttributeDescriptionCount = 4;
|
|
|
|
|
|
2016-08-01 21:43:47 +02:00
|
|
|
// Ground
|
2020-05-29 16:08:53 +01:00
|
|
|
shaderStages[0] = loadShader(getShadersPath() + "indirectdraw/ground.vert.spv", VK_SHADER_STAGE_VERTEX_BIT);
|
|
|
|
|
shaderStages[1] = loadShader(getShadersPath() + "indirectdraw/ground.frag.spv", VK_SHADER_STAGE_FRAGMENT_BIT);
|
2020-07-28 20:20:38 +02:00
|
|
|
rasterizationState.cullMode = VK_CULL_MODE_BACK_BIT;
|
2016-08-01 21:43:47 +02:00
|
|
|
VK_CHECK_RESULT(vkCreateGraphicsPipelines(device, pipelineCache, 1, &pipelineCreateInfo, nullptr, &pipelines.ground));
|
|
|
|
|
|
|
|
|
|
// Skysphere
|
2020-05-29 16:08:53 +01:00
|
|
|
shaderStages[0] = loadShader(getShadersPath() + "indirectdraw/skysphere.vert.spv", VK_SHADER_STAGE_VERTEX_BIT);
|
|
|
|
|
shaderStages[1] = loadShader(getShadersPath() + "indirectdraw/skysphere.frag.spv", VK_SHADER_STAGE_FRAGMENT_BIT);
|
2020-07-28 20:20:38 +02:00
|
|
|
depthStencilState.depthWriteEnable = VK_FALSE;
|
|
|
|
|
rasterizationState.cullMode = VK_CULL_MODE_FRONT_BIT;
|
2016-08-01 21:43:47 +02:00
|
|
|
VK_CHECK_RESULT(vkCreateGraphicsPipelines(device, pipelineCache, 1, &pipelineCreateInfo, nullptr, &pipelines.skysphere));
|
2016-07-22 23:16:08 +02:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// Prepare (and stage) a buffer containing the indirect draw commands
|
|
|
|
|
void prepareIndirectData()
|
|
|
|
|
{
|
2016-08-01 21:43:47 +02:00
|
|
|
indirectCommands.clear();
|
2016-07-22 23:16:08 +02:00
|
|
|
|
2020-07-28 20:20:38 +02:00
|
|
|
// Create on indirect command for node in the scene with a mesh attached to it
|
2016-08-01 21:43:47 +02:00
|
|
|
uint32_t m = 0;
|
2020-07-28 20:20:38 +02:00
|
|
|
for (auto &node : models.plants.nodes)
|
2016-08-01 21:43:47 +02:00
|
|
|
{
|
2020-07-28 20:20:38 +02:00
|
|
|
if (node->mesh)
|
|
|
|
|
{
|
|
|
|
|
VkDrawIndexedIndirectCommand indirectCmd{};
|
|
|
|
|
indirectCmd.instanceCount = OBJECT_INSTANCE_COUNT;
|
|
|
|
|
indirectCmd.firstInstance = m * OBJECT_INSTANCE_COUNT;
|
2024-01-21 13:58:37 +01:00
|
|
|
// A glTF node may consist of multiple primitives, but for this saample we only care for the first primitive
|
2020-07-28 20:20:38 +02:00
|
|
|
indirectCmd.firstIndex = node->mesh->primitives[0]->firstIndex;
|
|
|
|
|
indirectCmd.indexCount = node->mesh->primitives[0]->indexCount;
|
2020-05-29 16:08:53 +01:00
|
|
|
|
2020-07-28 20:20:38 +02:00
|
|
|
indirectCommands.push_back(indirectCmd);
|
2016-08-01 21:43:47 +02:00
|
|
|
|
2020-07-28 20:20:38 +02:00
|
|
|
m++;
|
|
|
|
|
}
|
2016-08-01 21:43:47 +02:00
|
|
|
}
|
2016-07-22 23:16:08 +02:00
|
|
|
|
|
|
|
|
indirectDrawCount = static_cast<uint32_t>(indirectCommands.size());
|
|
|
|
|
|
|
|
|
|
objectCount = 0;
|
|
|
|
|
for (auto indirectCmd : indirectCommands)
|
|
|
|
|
{
|
|
|
|
|
objectCount += indirectCmd.instanceCount;
|
|
|
|
|
}
|
|
|
|
|
|
2017-02-12 10:44:51 +01:00
|
|
|
vks::Buffer stagingBuffer;
|
2016-07-22 23:16:08 +02:00
|
|
|
VK_CHECK_RESULT(vulkanDevice->createBuffer(
|
|
|
|
|
VK_BUFFER_USAGE_TRANSFER_SRC_BIT,
|
|
|
|
|
VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT,
|
|
|
|
|
&stagingBuffer,
|
|
|
|
|
indirectCommands.size() * sizeof(VkDrawIndexedIndirectCommand),
|
|
|
|
|
indirectCommands.data()));
|
|
|
|
|
|
|
|
|
|
VK_CHECK_RESULT(vulkanDevice->createBuffer(
|
|
|
|
|
VK_BUFFER_USAGE_INDIRECT_BUFFER_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT,
|
|
|
|
|
VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT,
|
|
|
|
|
&indirectCommandsBuffer,
|
|
|
|
|
stagingBuffer.size));
|
|
|
|
|
|
2016-08-01 21:43:47 +02:00
|
|
|
vulkanDevice->copyBuffer(&stagingBuffer, &indirectCommandsBuffer, queue);
|
2016-07-22 23:16:08 +02:00
|
|
|
|
|
|
|
|
stagingBuffer.destroy();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// Prepare (and stage) a buffer containing instanced data for the mesh draws
|
|
|
|
|
void prepareInstanceData()
|
|
|
|
|
{
|
|
|
|
|
std::vector<InstanceData> instanceData;
|
|
|
|
|
instanceData.resize(objectCount);
|
|
|
|
|
|
2018-01-18 21:31:19 +01:00
|
|
|
std::default_random_engine rndEngine(benchmark.active ? 0 : (unsigned)time(nullptr));
|
2016-08-08 19:52:16 +02:00
|
|
|
std::uniform_real_distribution<float> uniformDist(0.0f, 1.0f);
|
2016-07-22 23:16:08 +02:00
|
|
|
|
2018-01-18 21:31:19 +01:00
|
|
|
for (uint32_t i = 0; i < objectCount; i++) {
|
|
|
|
|
float theta = 2 * float(M_PI) * uniformDist(rndEngine);
|
|
|
|
|
float phi = acos(1 - 2 * uniformDist(rndEngine));
|
2020-07-28 20:20:38 +02:00
|
|
|
instanceData[i].rot = glm::vec3(0.0f, float(M_PI) * uniformDist(rndEngine), 0.0f);
|
2016-08-01 21:43:47 +02:00
|
|
|
instanceData[i].pos = glm::vec3(sin(phi) * cos(theta), 0.0f, cos(phi)) * PLANT_RADIUS;
|
2018-01-18 21:31:19 +01:00
|
|
|
instanceData[i].scale = 1.0f + uniformDist(rndEngine) * 2.0f;
|
2016-08-01 21:43:47 +02:00
|
|
|
instanceData[i].texIndex = i / OBJECT_INSTANCE_COUNT;
|
2016-07-22 23:16:08 +02:00
|
|
|
}
|
|
|
|
|
|
2017-02-12 10:44:51 +01:00
|
|
|
vks::Buffer stagingBuffer;
|
2016-07-22 23:16:08 +02:00
|
|
|
VK_CHECK_RESULT(vulkanDevice->createBuffer(
|
|
|
|
|
VK_BUFFER_USAGE_TRANSFER_SRC_BIT,
|
|
|
|
|
VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT,
|
|
|
|
|
&stagingBuffer,
|
|
|
|
|
instanceData.size() * sizeof(InstanceData),
|
|
|
|
|
instanceData.data()));
|
|
|
|
|
|
|
|
|
|
VK_CHECK_RESULT(vulkanDevice->createBuffer(
|
|
|
|
|
VK_BUFFER_USAGE_VERTEX_BUFFER_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT,
|
|
|
|
|
VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT,
|
|
|
|
|
&instanceBuffer,
|
|
|
|
|
stagingBuffer.size));
|
|
|
|
|
|
2016-08-01 21:43:47 +02:00
|
|
|
vulkanDevice->copyBuffer(&stagingBuffer, &instanceBuffer, queue);
|
2016-07-22 23:16:08 +02:00
|
|
|
|
|
|
|
|
stagingBuffer.destroy();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void prepareUniformBuffers()
|
|
|
|
|
{
|
2024-01-06 18:04:37 +01:00
|
|
|
VK_CHECK_RESULT(vulkanDevice->createBuffer(VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT, VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT, &uniformBuffer, sizeof(uniformData)));
|
|
|
|
|
VK_CHECK_RESULT(uniformBuffer.map());
|
2016-07-22 23:16:08 +02:00
|
|
|
}
|
|
|
|
|
|
2024-01-06 18:04:37 +01:00
|
|
|
void updateUniformBuffer()
|
2016-07-22 23:16:08 +02:00
|
|
|
{
|
2024-01-06 18:04:37 +01:00
|
|
|
uniformData.projection = camera.matrices.perspective;
|
|
|
|
|
uniformData.view = camera.matrices.view;
|
|
|
|
|
memcpy(uniformBuffer.mapped, &uniformData, sizeof(uniformData));
|
2016-07-22 23:16:08 +02:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void prepare()
|
|
|
|
|
{
|
|
|
|
|
VulkanExampleBase::prepare();
|
2016-08-01 21:43:47 +02:00
|
|
|
loadAssets();
|
2016-07-22 23:16:08 +02:00
|
|
|
prepareIndirectData();
|
|
|
|
|
prepareInstanceData();
|
|
|
|
|
prepareUniformBuffers();
|
2024-01-21 11:09:15 +01:00
|
|
|
setupDescriptors();
|
2016-07-22 23:16:08 +02:00
|
|
|
preparePipelines();
|
|
|
|
|
buildCommandBuffers();
|
|
|
|
|
prepared = true;
|
|
|
|
|
}
|
|
|
|
|
|
2024-01-06 18:04:37 +01:00
|
|
|
void draw()
|
|
|
|
|
{
|
|
|
|
|
VulkanExampleBase::prepareFrame();
|
|
|
|
|
submitInfo.commandBufferCount = 1;
|
|
|
|
|
submitInfo.pCommandBuffers = &drawCmdBuffers[currentBuffer];
|
|
|
|
|
VK_CHECK_RESULT(vkQueueSubmit(queue, 1, &submitInfo, VK_NULL_HANDLE));
|
|
|
|
|
VulkanExampleBase::submitFrame();
|
|
|
|
|
}
|
|
|
|
|
|
2016-07-22 23:16:08 +02:00
|
|
|
virtual void render()
|
|
|
|
|
{
|
2024-01-21 11:09:15 +01:00
|
|
|
if (!prepared) {
|
2016-07-22 23:16:08 +02:00
|
|
|
return;
|
|
|
|
|
}
|
2024-01-06 18:04:37 +01:00
|
|
|
updateUniformBuffer();
|
2016-07-22 23:16:08 +02:00
|
|
|
draw();
|
2022-06-13 23:04:53 -04:00
|
|
|
}
|
|
|
|
|
|
2017-11-01 14:22:10 +01:00
|
|
|
virtual void OnUpdateUIOverlay(vks::UIOverlay *overlay)
|
2016-07-22 23:16:08 +02:00
|
|
|
{
|
2017-11-01 14:22:10 +01:00
|
|
|
if (!vulkanDevice->features.multiDrawIndirect) {
|
|
|
|
|
if (overlay->header("Info")) {
|
|
|
|
|
overlay->text("multiDrawIndirect not supported");
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
if (overlay->header("Statistics")) {
|
|
|
|
|
overlay->text("Objects: %d", objectCount);
|
2016-08-04 18:57:32 +02:00
|
|
|
}
|
2016-07-22 23:16:08 +02:00
|
|
|
}
|
|
|
|
|
};
|
|
|
|
|
|
2022-06-13 23:04:53 -04:00
|
|
|
VULKAN_EXAMPLE_MAIN()
|