Commit graph

2256 commits

Author SHA1 Message Date
Sascha Willems
03299b337f Cleanup, enable UI 2023-03-24 19:43:55 +01:00
Sascha Willems
ab899ff472 CI 2023-02-25 11:56:46 +01:00
Sascha Willems
f66ecd936e Added ImGui style selection 2023-02-25 10:27:47 +01:00
Sascha Willems
61bd5cfd92 Additional ImGui key mappings 2023-02-25 09:46:56 +01:00
Sascha Willems
cca1c865d9 Added keyboard input handling
Windows only
2023-02-25 09:37:08 +01:00
Sascha Willems
33bb0eb2b8 Simplify push constant setup
Fixes #1012
2023-02-24 17:03:48 +01:00
Sascha Willems
933a6f6dd9 Synchronization fix 2023-02-24 16:50:39 +01:00
Sascha Willems
5017d380af Code cleanup and fixes
Added color picker for clear color
2023-02-24 16:13:31 +01:00
Sascha Willems
99a09ee9f2 Update CI 2023-02-21 19:32:21 +01:00
Sascha Willems
95077216a0 Update CI 2023-02-21 19:30:26 +01:00
Sascha Willems
0031d35b7b
Merge pull request #1015 from carlkuesters/feature-fix-cascading-shadows-frustum-corner-calculation
Fix frustum corner calculation for cascading shadows (Vulkan's clip space has a [0,1] z range instead of [-1,1])
2023-02-21 17:17:07 +01:00
carlkuesters
e2b237f21d Fix frustum corner calculation for cascading shadows (Vulkan's clip space has a [0,1] z range instead of [-1,1]). 2023-02-20 23:13:19 +01:00
Sascha Willems
27fa372391 Properly sync depth attachment access
Fixes validation
Fixes #820
2023-02-11 16:09:05 +01:00
Sascha Willems
03bb09fc1f Updated Vulkan headers to 1.3.240 2023-02-11 14:55:58 +01:00
Sascha Willems
288503390d Clean up debug setup 2023-01-22 10:07:29 +01:00
Sascha Willems
938e97661c Merge branch 'master' of https://github.com/SaschaWillems/Vulkan 2023-01-22 09:52:39 +01:00
Sascha Willems
8e5ebd6deb Minor cleanup 2023-01-22 09:51:47 +01:00
Sascha Willems
79d0c5e436
Merge pull request #1006 from per-mathisen-arm/master
Fix for base subpass depedencies had uninitialized dependency flags.
2023-01-05 15:07:33 +01:00
Per Mathisen
580008ee5a Fix for base subpass depedencies had uninitialized dependency flags.
This consistently crashed all the examples on my linux laptop with
Intel GPU in it.

Ref #665
2023-01-05 13:28:40 +01:00
Sascha Willems
9b624451cb Fix base subpass depedencies
Fixes #665
2023-01-01 09:14:25 +01:00
Sascha Willems
6e68f76456 Fill stats and draw count buffer with zeroes
Fixes #748
2022-12-31 16:01:11 +01:00
Sascha Willems
e0a49c20e8 Pass down arguments to glTF child nodes
Refs #824
2022-12-31 14:12:26 +01:00
Sascha Willems
ac1a216ac6
Merge pull request #790 from kuhar/clang-warnings
[NFC] Fix clang 10 warnings
2022-12-31 14:03:31 +01:00
Sascha Willems
c4b417d791
Merge pull request #783 from michead/shadowmappingomni
Omnidirectional Shadow Mapping example - Render depth to cubemap faces directly
2022-12-31 13:50:18 +01:00
Sascha Willems
630115bd13
Merge pull request #925 from galaxysailing/computecloth-update
computecloth redundant code
2022-12-31 13:44:47 +01:00
Sascha Willems
72e8083b7c Removed unnecessary component swizzle assignments
Fixes #160
2022-12-31 12:31:27 +01:00
Sascha Willems
07fe7401a1 Don't render scene when shadow map is dislplayed
Fixes #774
2022-12-31 12:11:21 +01:00
Sascha Willems
58b99c556e Cull mode for shadow pass
Fixes #946
2022-12-31 12:07:35 +01:00
Sascha Willems
d13b9a93bc Replaced outdated android layer names 2022-12-31 10:27:10 +01:00
Sascha Willems
8c05c74746 Command line parser fix 2022-12-31 09:53:17 +01:00
Sascha Willems
e52a9342f4 Add command line arguments to headless samples
Those samples can now toggle between glsl and hlsl shaders
Moved command line parster to a separate header
2022-12-31 09:45:01 +01:00
Sascha Willems
484d16d394
Merge pull request #998 from wrightwriter/patch-1
fix minor typo
2022-12-29 20:13:18 +01:00
Sascha Willems
b340d8da6e
Merge pull request #1005 from trixirt/fix_sloth
fix spelling
2022-12-29 20:11:49 +01:00
Tom Rix
3adef0e268 fix spelling
sloth -> cloth

Signed-off-by: Tom Rix <trix@redhat.com>
2022-12-27 11:39:30 -05:00
Sascha Willems
4a119ecd7b Fixed specialization constant type in readme 2022-12-24 15:31:53 +01:00
Sascha Willems
e80a063fc5 Fixed specialization constant type 2022-12-24 15:26:48 +01:00
Sascha Willems
3d7f4477d8 Use arm64-v8a abi for Android
Incrase jvm memory
2022-12-24 14:51:55 +01:00
Sascha Willems
280964b945 Added ray query samples android build files
Refs #1004
2022-12-24 12:32:18 +01:00
Sascha Willems
9eae567ee2 Update gradle build tools 2022-12-24 11:46:49 +01:00
Sascha Willems
c01e8ac14d Updated readme 2022-12-20 07:21:17 +01:00
Sascha Willems
86b5a1109b Added sub pass dependency for the depth attachment
Fixes #769
2022-12-13 20:49:19 +01:00
Sascha Willems
707bb41851 Minor code cleanup
Removed unused variables
2022-12-09 07:24:32 +01:00
Sascha Willems
26cfa27f07 Minor code cleanup
Removed unused variables
2022-12-09 07:12:45 +01:00
Sascha Willems
4584538ed8 Use alignment from properties
Clean up
2022-12-05 20:14:35 +01:00
Sascha Willems
834d1e42af Updated Vulkan Headers to 1.3.236 2022-12-04 13:00:10 +01:00
Sascha Willems
250c7df08b Added sample for VK_EXT_descriptor_buffer
Work-in-progress
2022-12-04 12:51:14 +01:00
Sascha Willems
aaa91f44c3
Merge pull request #999 from djdeath/review/dynamic-rendering-layout-fix
dynamicrendering: use the right layout for depth/stencil
2022-11-25 16:48:38 +01:00
Lionel Landwerlin
46054ee59d dynamicrendering: use the right layout for depth/stencil 2022-11-21 11:38:44 +02:00
Petar Guglev
8a8ce0e266
fix minor typo 2022-11-15 18:11:05 +02:00
Sascha Willems
ed406e61a6 Added simple task shader 2022-11-10 18:24:57 +01:00