Commit graph

2238 commits

Author SHA1 Message Date
Per Mathisen
580008ee5a Fix for base subpass depedencies had uninitialized dependency flags.
This consistently crashed all the examples on my linux laptop with
Intel GPU in it.

Ref #665
2023-01-05 13:28:40 +01:00
Sascha Willems
9b624451cb Fix base subpass depedencies
Fixes #665
2023-01-01 09:14:25 +01:00
Sascha Willems
6e68f76456 Fill stats and draw count buffer with zeroes
Fixes #748
2022-12-31 16:01:11 +01:00
Sascha Willems
e0a49c20e8 Pass down arguments to glTF child nodes
Refs #824
2022-12-31 14:12:26 +01:00
Sascha Willems
ac1a216ac6
Merge pull request #790 from kuhar/clang-warnings
[NFC] Fix clang 10 warnings
2022-12-31 14:03:31 +01:00
Sascha Willems
c4b417d791
Merge pull request #783 from michead/shadowmappingomni
Omnidirectional Shadow Mapping example - Render depth to cubemap faces directly
2022-12-31 13:50:18 +01:00
Sascha Willems
630115bd13
Merge pull request #925 from galaxysailing/computecloth-update
computecloth redundant code
2022-12-31 13:44:47 +01:00
Sascha Willems
72e8083b7c Removed unnecessary component swizzle assignments
Fixes #160
2022-12-31 12:31:27 +01:00
Sascha Willems
07fe7401a1 Don't render scene when shadow map is dislplayed
Fixes #774
2022-12-31 12:11:21 +01:00
Sascha Willems
58b99c556e Cull mode for shadow pass
Fixes #946
2022-12-31 12:07:35 +01:00
Sascha Willems
d13b9a93bc Replaced outdated android layer names 2022-12-31 10:27:10 +01:00
Sascha Willems
8c05c74746 Command line parser fix 2022-12-31 09:53:17 +01:00
Sascha Willems
e52a9342f4 Add command line arguments to headless samples
Those samples can now toggle between glsl and hlsl shaders
Moved command line parster to a separate header
2022-12-31 09:45:01 +01:00
Sascha Willems
484d16d394
Merge pull request #998 from wrightwriter/patch-1
fix minor typo
2022-12-29 20:13:18 +01:00
Sascha Willems
b340d8da6e
Merge pull request #1005 from trixirt/fix_sloth
fix spelling
2022-12-29 20:11:49 +01:00
Tom Rix
3adef0e268 fix spelling
sloth -> cloth

Signed-off-by: Tom Rix <trix@redhat.com>
2022-12-27 11:39:30 -05:00
Sascha Willems
4a119ecd7b Fixed specialization constant type in readme 2022-12-24 15:31:53 +01:00
Sascha Willems
e80a063fc5 Fixed specialization constant type 2022-12-24 15:26:48 +01:00
Sascha Willems
3d7f4477d8 Use arm64-v8a abi for Android
Incrase jvm memory
2022-12-24 14:51:55 +01:00
Sascha Willems
280964b945 Added ray query samples android build files
Refs #1004
2022-12-24 12:32:18 +01:00
Sascha Willems
9eae567ee2 Update gradle build tools 2022-12-24 11:46:49 +01:00
Sascha Willems
c01e8ac14d Updated readme 2022-12-20 07:21:17 +01:00
Sascha Willems
86b5a1109b Added sub pass dependency for the depth attachment
Fixes #769
2022-12-13 20:49:19 +01:00
Sascha Willems
707bb41851 Minor code cleanup
Removed unused variables
2022-12-09 07:24:32 +01:00
Sascha Willems
26cfa27f07 Minor code cleanup
Removed unused variables
2022-12-09 07:12:45 +01:00
Sascha Willems
4584538ed8 Use alignment from properties
Clean up
2022-12-05 20:14:35 +01:00
Sascha Willems
834d1e42af Updated Vulkan Headers to 1.3.236 2022-12-04 13:00:10 +01:00
Sascha Willems
250c7df08b Added sample for VK_EXT_descriptor_buffer
Work-in-progress
2022-12-04 12:51:14 +01:00
Sascha Willems
aaa91f44c3
Merge pull request #999 from djdeath/review/dynamic-rendering-layout-fix
dynamicrendering: use the right layout for depth/stencil
2022-11-25 16:48:38 +01:00
Lionel Landwerlin
46054ee59d dynamicrendering: use the right layout for depth/stencil 2022-11-21 11:38:44 +02:00
Petar Guglev
8a8ce0e266
fix minor typo 2022-11-15 18:11:05 +02:00
Sascha Willems
ed406e61a6 Added simple task shader 2022-11-10 18:24:57 +01:00
Sascha Willems
c739dac00a Indentation 2022-11-03 19:57:01 +01:00
Sascha Willems
42e4bd4a11 Removed unused include 2022-11-03 19:40:42 +01:00
Sascha Willems
8d32b27ccc Added a basic mesh shader example 2022-11-03 19:28:33 +01:00
Sascha Willems
89fc84bf14 Added a basic mesh shader example 2022-11-03 19:27:51 +01:00
Sascha Willems
c79333e085
Delete FUNDING.yml 2022-10-25 18:04:11 +02:00
Sascha Willems
2ece9f013f Remove unused descriptor set layout binding
Fixes #996
2022-10-15 19:36:24 +02:00
Sascha Willems
0589108b65
Merge pull request #997 from Light7734/patch-1
fix: typo in glTF Loading example
2022-10-15 18:52:07 +02:00
Light7734
d6084061b3
fix: typo in glfwloading example 2022-10-11 10:32:51 +00:00
Sascha Willems
ae3c1325f8 Added dynamic state 3 2022-10-03 18:52:25 +02:00
Sascha Willems
7100323941 Added dynamic state 2 2022-10-02 19:16:40 +02:00
Sascha Willems
07b479aae5 Started working on new dynamic state sample
wip
2022-10-02 15:46:26 +02:00
Sascha Willems
727d351b42 Added virtual function to enable extension based on extension list from physical device 2022-10-02 15:46:06 +02:00
Sascha Willems
44c95211aa Updated Vulkan headers to 1.3.230 2022-10-02 15:08:15 +02:00
Sascha Willems
61cc2e3d18
Merge pull request #991 from natevm/master
Example demonstrating how to use SBT record data in a ray tracing pipeline
2022-09-27 07:03:12 +02:00
Nathan V. Morrical
b82ecd94a3
Merge branch 'SaschaWillems:master' into master 2022-09-26 23:23:23 -05:00
n8vm
3a4ea2b697 updating sbt record data example to also cover miss sbt data 2022-09-26 20:28:08 -06:00
Sascha Willems
8730b2b266 Merge branch 'master' of https://github.com/SaschaWillems/Vulkan 2022-09-26 17:48:09 +02:00
Sascha Willems
38213eb2a5 Removed unused combined sampler from layout
Refs #995
2022-09-26 17:47:59 +02:00