Timo Wiren
0b2104b272
Fix using a potentially uninitialized variable in triangle.cpp
2018-05-20 15:32:13 +03:00
saschawillems
4b47a1ccca
Fixed wrong initial buffer size
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Fixes #473
2018-05-14 23:08:27 +02:00
saschawillems
69dca89a02
Merge branch 'android_gradle'
2018-05-11 12:17:30 +02:00
saschawillems
565d8f91c5
Lower instance count on android
2018-05-11 08:44:18 +02:00
saschawillems
79ac92bc3b
Validation layer present check
2018-05-11 08:43:20 +02:00
saschawillems
be78fd0474
Removed deprecated app_dummy call
2018-05-11 08:31:26 +02:00
saschawillems
00f9728cef
Removed unused enabled feature
2018-05-10 17:22:58 +02:00
saschawillems
3051c3782f
Use unformated text functions
2018-05-10 17:22:42 +02:00
sjfricke
7e15234145
cleaned up particlefire example
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really dug into example to learn and just _leaving the example better then I found it_ but cleaning up some unused values and swizzle redudency in shaders. Tested on desktop and android
2018-05-06 23:27:41 -05:00
Alex Walters
fd152cf176
texture3d checks wrong type of flag (TRANSFER_DST)
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Test is checking that the format supports being a transfer destination
but is checking the optimalTilingFeatures against an image usage flag
(VK_IMAGE_USAGE_TRANSFER_DST_BIT) instead of a format feature flag
(VK_FORMAT_FEATURE_TRANSFER_DST_BIT) which have different values.
Otherwise the test believes the device does not support the required
format and quits.
2018-05-04 16:52:21 +01:00
Giuseppe Barbieri
51fe3eee02
Update triangle.cpp
2018-05-02 14:22:54 +02:00
saschawillems
1227f1e7f4
Removed deprecated call to app_dummy
2018-04-30 22:21:24 +02:00
saschawillems
f29e024006
Moved conservative raster initialization to where it's actually first used
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Fixes #465
2018-04-27 20:29:20 +02:00
saschawillems
6b3dbb81a2
Remove useless uniform in subpasses
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Fixes #390
2018-04-27 19:10:47 +02:00
Sascha Willems
0efc16b149
Merge pull request #463 from Ekzuzy/computecloth
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Computecloth - fixed problem with synchronization of uniform buffer data updates
2018-04-27 18:31:37 +02:00
Sascha Willems
fa9112f6e3
Merge pull request #464 from Ekzuzy/computeparticles
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computeparticles - fixed problem with synchronization of uniform buffer data updates
2018-04-27 18:29:38 +02:00
Kirill Gavrilov
f7e8081902
Fix texture height misprint in texture3d sample
2018-04-22 13:35:05 +03:00
Brad Davis
b989326aba
Remove dead code
2018-04-19 09:48:35 -07:00
Brad Davis
6b494d6098
Fix bloom effect in hdr example
2018-04-18 09:39:30 -07:00
Pawel Lapinski
0e2dabb4bf
computeparticles - fixed problem with synchronization of uniform buffer data updates
2018-04-16 11:11:55 +02:00
Pawel Lapinski
08df04b036
Reverted changes from other pull requests.
2018-04-16 11:03:56 +02:00
Pawel Lapinski
a7ec78ab2a
raytracing - removed changes from other pull request.
2018-04-16 10:58:25 +02:00
Pawel Lapinski
3ffc279c97
computecloth - fixed problem with uniform buffer data update synchronization.
2018-04-16 10:56:04 +02:00
saschawillems
983c5d95da
Use camera class
2018-04-13 19:45:05 +02:00
saschawillems
9310c34f07
General code cleanup
2018-04-13 18:07:52 +02:00
saschawillems
1b8343d67b
General code cleanup
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Fixes #442 , Closes #379
2018-04-13 18:06:30 +02:00
Pawel Lapinski
24009fa0aa
Raytraing - fixed wrongly removed pipeline binding function.
2018-04-13 12:15:54 +02:00
Pawel Lapinski
9d223eef81
Raytracing - removed unnecessary buffer memory barrier.
2018-04-13 12:14:19 +02:00
Pawel Lapinski
4a1e77a3d0
Fixed problem with synchronization of uniform data updates.
2018-04-13 11:40:59 +02:00
saschawillems
bfb4b7607a
Check against proper function pointer
2018-04-08 16:53:21 +02:00
saschawillems
431a8e4056
Camera ubo update code
2018-04-08 13:22:00 +02:00
saschawillems
3c578a065f
Added basic descriptor sets usage example
2018-04-08 13:12:16 +02:00
saschawillems
2d3babb45a
Code cleanup
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Fixes #449 , Fixes #450 , Fixes #452
2018-04-07 09:16:42 +02:00
saschawillems
b3031647e6
Removed unused matrix calculations and assignment
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Fixes #448
2018-03-31 08:43:14 +02:00
saschawillems
4fcfc75a50
Correct clear value count, pipeline creation code formating
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Fixes #447
2018-03-31 08:40:48 +02:00
saschawillems
b89716506b
Code cleanup, minor fixes
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Fixes #440
Fixes #441
2018-03-28 17:23:04 +02:00
saschawillems
8dcaca2ad5
Code cleanup, typos
2018-03-25 12:23:08 +02:00
saschawillems
3c230c7ff5
Simplified text overlay example, code cleanup, better text blending
2018-03-24 11:35:02 +01:00
saschawillems
0c2720efc3
Code cleanup, comments, different texture and default shader
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Fixes #438
2018-03-23 22:04:14 +01:00
saschawillems
9c454d7550
Added push descriptors example
2018-03-09 13:48:54 +01:00
saschawillems
c7b2d04200
Parallax mapping sample shader folder name
2018-03-08 16:48:08 +01:00
saschawillems
b2d37e714b
Added conservative rasterization example
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Refs #422
2018-03-03 17:32:28 +01:00
Sascha Willems
a508b731a1
Merge pull request #419 from iostrowsINTEL/renderpass-layout-fixes
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multisampling, subpasses, textoverlay: Fix renderpass initial layout.
2018-03-03 09:31:58 +01:00
saschawillems
3f92d4c0df
Removed unused uv vertex attribute
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Fixes #412
2018-02-24 10:39:02 +01:00
saschawillems
a0ae08864d
Moved vertex attribute and binding descriptors to pipeline creation, fixed attributes
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Refs #412
2018-02-24 10:37:45 +01:00
saschawillems
8b36ac5f76
Moved shader into properly named sub folder
2018-02-24 10:36:38 +01:00
saschawillems
037238607a
Enable device features
2018-02-24 10:35:01 +01:00
Igor Ostrowski
642a665144
multisampling, subpasses, textoverlay: Fix renderpass initial layout.
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Fixes #418
2018-02-01 13:00:49 +01:00
Christian Forfang
d29bbe792c
Fix layout transitions in renderheadless
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Old code had an UNDEFINED to TRANSFER_SRC_OPTIMAL transitions
causing the read-back image to also be undefined.
2018-01-28 20:53:22 +01:00
saschawillems
d46203b890
Clean validation, code comments
2018-01-28 14:16:29 +01:00