Commit graph

270 commits

Author SHA1 Message Date
Timo Wiren
0b2104b272 Fix using a potentially uninitialized variable in triangle.cpp 2018-05-20 15:32:13 +03:00
saschawillems
4b47a1ccca Fixed wrong initial buffer size
Fixes #473
2018-05-14 23:08:27 +02:00
saschawillems
69dca89a02 Merge branch 'android_gradle' 2018-05-11 12:17:30 +02:00
saschawillems
565d8f91c5 Lower instance count on android 2018-05-11 08:44:18 +02:00
saschawillems
79ac92bc3b Validation layer present check 2018-05-11 08:43:20 +02:00
saschawillems
be78fd0474 Removed deprecated app_dummy call 2018-05-11 08:31:26 +02:00
saschawillems
00f9728cef Removed unused enabled feature 2018-05-10 17:22:58 +02:00
saschawillems
3051c3782f Use unformated text functions 2018-05-10 17:22:42 +02:00
sjfricke
7e15234145 cleaned up particlefire example
really dug into example to learn and just _leaving the example better then I found it_ but cleaning up some unused values and swizzle redudency in shaders. Tested on desktop and android
2018-05-06 23:27:41 -05:00
Alex Walters
fd152cf176 texture3d checks wrong type of flag (TRANSFER_DST)
Test is checking that the format supports being a transfer destination
but is checking the optimalTilingFeatures against an image usage flag
(VK_IMAGE_USAGE_TRANSFER_DST_BIT) instead of a format feature flag
(VK_FORMAT_FEATURE_TRANSFER_DST_BIT) which have different values.

Otherwise the test believes the device does not support the required
format and quits.
2018-05-04 16:52:21 +01:00
Giuseppe Barbieri
51fe3eee02
Update triangle.cpp 2018-05-02 14:22:54 +02:00
saschawillems
1227f1e7f4 Removed deprecated call to app_dummy 2018-04-30 22:21:24 +02:00
saschawillems
f29e024006 Moved conservative raster initialization to where it's actually first used
Fixes #465
2018-04-27 20:29:20 +02:00
saschawillems
6b3dbb81a2 Remove useless uniform in subpasses
Fixes #390
2018-04-27 19:10:47 +02:00
Sascha Willems
0efc16b149
Merge pull request #463 from Ekzuzy/computecloth
Computecloth - fixed problem with synchronization of uniform buffer data updates
2018-04-27 18:31:37 +02:00
Sascha Willems
fa9112f6e3
Merge pull request #464 from Ekzuzy/computeparticles
computeparticles - fixed problem with synchronization of uniform buffer data updates
2018-04-27 18:29:38 +02:00
Kirill Gavrilov
f7e8081902 Fix texture height misprint in texture3d sample 2018-04-22 13:35:05 +03:00
Brad Davis
b989326aba Remove dead code 2018-04-19 09:48:35 -07:00
Brad Davis
6b494d6098 Fix bloom effect in hdr example 2018-04-18 09:39:30 -07:00
Pawel Lapinski
0e2dabb4bf computeparticles - fixed problem with synchronization of uniform buffer data updates 2018-04-16 11:11:55 +02:00
Pawel Lapinski
08df04b036 Reverted changes from other pull requests. 2018-04-16 11:03:56 +02:00
Pawel Lapinski
a7ec78ab2a raytracing - removed changes from other pull request. 2018-04-16 10:58:25 +02:00
Pawel Lapinski
3ffc279c97 computecloth - fixed problem with uniform buffer data update synchronization. 2018-04-16 10:56:04 +02:00
saschawillems
983c5d95da Use camera class 2018-04-13 19:45:05 +02:00
saschawillems
9310c34f07 General code cleanup 2018-04-13 18:07:52 +02:00
saschawillems
1b8343d67b General code cleanup
Fixes #442, Closes #379
2018-04-13 18:06:30 +02:00
Pawel Lapinski
24009fa0aa Raytraing - fixed wrongly removed pipeline binding function. 2018-04-13 12:15:54 +02:00
Pawel Lapinski
9d223eef81 Raytracing - removed unnecessary buffer memory barrier. 2018-04-13 12:14:19 +02:00
Pawel Lapinski
4a1e77a3d0 Fixed problem with synchronization of uniform data updates. 2018-04-13 11:40:59 +02:00
saschawillems
bfb4b7607a Check against proper function pointer 2018-04-08 16:53:21 +02:00
saschawillems
431a8e4056 Camera ubo update code 2018-04-08 13:22:00 +02:00
saschawillems
3c578a065f Added basic descriptor sets usage example 2018-04-08 13:12:16 +02:00
saschawillems
2d3babb45a Code cleanup
Fixes #449, Fixes #450, Fixes #452
2018-04-07 09:16:42 +02:00
saschawillems
b3031647e6 Removed unused matrix calculations and assignment
Fixes #448
2018-03-31 08:43:14 +02:00
saschawillems
4fcfc75a50 Correct clear value count, pipeline creation code formating
Fixes #447
2018-03-31 08:40:48 +02:00
saschawillems
b89716506b Code cleanup, minor fixes
Fixes #440
Fixes #441
2018-03-28 17:23:04 +02:00
saschawillems
8dcaca2ad5 Code cleanup, typos 2018-03-25 12:23:08 +02:00
saschawillems
3c230c7ff5 Simplified text overlay example, code cleanup, better text blending 2018-03-24 11:35:02 +01:00
saschawillems
0c2720efc3 Code cleanup, comments, different texture and default shader
Fixes #438
2018-03-23 22:04:14 +01:00
saschawillems
9c454d7550 Added push descriptors example 2018-03-09 13:48:54 +01:00
saschawillems
c7b2d04200 Parallax mapping sample shader folder name 2018-03-08 16:48:08 +01:00
saschawillems
b2d37e714b Added conservative rasterization example
Refs #422
2018-03-03 17:32:28 +01:00
Sascha Willems
a508b731a1
Merge pull request #419 from iostrowsINTEL/renderpass-layout-fixes
multisampling, subpasses, textoverlay: Fix renderpass initial layout.
2018-03-03 09:31:58 +01:00
saschawillems
3f92d4c0df Removed unused uv vertex attribute
Fixes #412
2018-02-24 10:39:02 +01:00
saschawillems
a0ae08864d Moved vertex attribute and binding descriptors to pipeline creation, fixed attributes
Refs #412
2018-02-24 10:37:45 +01:00
saschawillems
8b36ac5f76 Moved shader into properly named sub folder 2018-02-24 10:36:38 +01:00
saschawillems
037238607a Enable device features 2018-02-24 10:35:01 +01:00
Igor Ostrowski
642a665144 multisampling, subpasses, textoverlay: Fix renderpass initial layout.
Fixes #418
2018-02-01 13:00:49 +01:00
Christian Forfang
d29bbe792c Fix layout transitions in renderheadless
Old code had an UNDEFINED to TRANSFER_SRC_OPTIMAL transitions
causing the read-back image to also be undefined.
2018-01-28 20:53:22 +01:00
saschawillems
d46203b890 Clean validation, code comments 2018-01-28 14:16:29 +01:00