Commit graph

428 commits

Author SHA1 Message Date
Jarred Davies
ef04e9842d Don't set an object name for the wireframe pipeline when fillModeNonSolid is not supported
Fixes segfault in debugmarker example on platforms where fillModeNonSolid is not supported
2018-06-29 11:36:41 +01:00
saschawillems
0eb306ec9e Barrel distortion as parameter 2018-06-08 21:07:51 +02:00
saschawillems
a122c2380a Render views using quads with barrel distortion (instead of directly blitting result to swapchain) 2018-06-03 16:02:33 +02:00
saschawillems
671cebdc63 Fence sync 2018-06-03 11:27:04 +02:00
saschawillems
2d1287df75 Proper synchronization 2018-06-02 10:08:44 +02:00
saschawillems
539fbcdf10 Code cleanup, release resources 2018-06-02 09:05:19 +02:00
saschawillems
c56868d660 Started working on multiview example 2018-06-01 22:48:53 +02:00
prideout
556e12769c Disable fragment shader when generating shadow map.
This fixes the following validation warning:

fragment shader writes to output location 0 with no matching attachment
2018-05-21 16:47:32 -07:00
Timo Wiren
0b2104b272 Fix using a potentially uninitialized variable in triangle.cpp 2018-05-20 15:32:13 +03:00
saschawillems
4b47a1ccca Fixed wrong initial buffer size
Fixes #473
2018-05-14 23:08:27 +02:00
saschawillems
69dca89a02 Merge branch 'android_gradle' 2018-05-11 12:17:30 +02:00
saschawillems
565d8f91c5 Lower instance count on android 2018-05-11 08:44:18 +02:00
saschawillems
79ac92bc3b Validation layer present check 2018-05-11 08:43:20 +02:00
saschawillems
be78fd0474 Removed deprecated app_dummy call 2018-05-11 08:31:26 +02:00
saschawillems
00f9728cef Removed unused enabled feature 2018-05-10 17:22:58 +02:00
saschawillems
3051c3782f Use unformated text functions 2018-05-10 17:22:42 +02:00
sjfricke
7e15234145 cleaned up particlefire example
really dug into example to learn and just _leaving the example better then I found it_ but cleaning up some unused values and swizzle redudency in shaders. Tested on desktop and android
2018-05-06 23:27:41 -05:00
Alex Walters
fd152cf176 texture3d checks wrong type of flag (TRANSFER_DST)
Test is checking that the format supports being a transfer destination
but is checking the optimalTilingFeatures against an image usage flag
(VK_IMAGE_USAGE_TRANSFER_DST_BIT) instead of a format feature flag
(VK_FORMAT_FEATURE_TRANSFER_DST_BIT) which have different values.

Otherwise the test believes the device does not support the required
format and quits.
2018-05-04 16:52:21 +01:00
Giuseppe Barbieri
51fe3eee02
Update triangle.cpp 2018-05-02 14:22:54 +02:00
saschawillems
1227f1e7f4 Removed deprecated call to app_dummy 2018-04-30 22:21:24 +02:00
saschawillems
f29e024006 Moved conservative raster initialization to where it's actually first used
Fixes #465
2018-04-27 20:29:20 +02:00
saschawillems
6b3dbb81a2 Remove useless uniform in subpasses
Fixes #390
2018-04-27 19:10:47 +02:00
Sascha Willems
0efc16b149
Merge pull request #463 from Ekzuzy/computecloth
Computecloth - fixed problem with synchronization of uniform buffer data updates
2018-04-27 18:31:37 +02:00
Sascha Willems
fa9112f6e3
Merge pull request #464 from Ekzuzy/computeparticles
computeparticles - fixed problem with synchronization of uniform buffer data updates
2018-04-27 18:29:38 +02:00
Kirill Gavrilov
f7e8081902 Fix texture height misprint in texture3d sample 2018-04-22 13:35:05 +03:00
Brad Davis
b989326aba Remove dead code 2018-04-19 09:48:35 -07:00
Brad Davis
6b494d6098 Fix bloom effect in hdr example 2018-04-18 09:39:30 -07:00
Pawel Lapinski
0e2dabb4bf computeparticles - fixed problem with synchronization of uniform buffer data updates 2018-04-16 11:11:55 +02:00
Pawel Lapinski
08df04b036 Reverted changes from other pull requests. 2018-04-16 11:03:56 +02:00
Pawel Lapinski
a7ec78ab2a raytracing - removed changes from other pull request. 2018-04-16 10:58:25 +02:00
Pawel Lapinski
3ffc279c97 computecloth - fixed problem with uniform buffer data update synchronization. 2018-04-16 10:56:04 +02:00
saschawillems
983c5d95da Use camera class 2018-04-13 19:45:05 +02:00
saschawillems
9310c34f07 General code cleanup 2018-04-13 18:07:52 +02:00
saschawillems
1b8343d67b General code cleanup
Fixes #442, Closes #379
2018-04-13 18:06:30 +02:00
Pawel Lapinski
24009fa0aa Raytraing - fixed wrongly removed pipeline binding function. 2018-04-13 12:15:54 +02:00
Pawel Lapinski
9d223eef81 Raytracing - removed unnecessary buffer memory barrier. 2018-04-13 12:14:19 +02:00
Pawel Lapinski
4a1e77a3d0 Fixed problem with synchronization of uniform data updates. 2018-04-13 11:40:59 +02:00
saschawillems
bfb4b7607a Check against proper function pointer 2018-04-08 16:53:21 +02:00
saschawillems
431a8e4056 Camera ubo update code 2018-04-08 13:22:00 +02:00
saschawillems
3c578a065f Added basic descriptor sets usage example 2018-04-08 13:12:16 +02:00
saschawillems
2d3babb45a Code cleanup
Fixes #449, Fixes #450, Fixes #452
2018-04-07 09:16:42 +02:00
saschawillems
b3031647e6 Removed unused matrix calculations and assignment
Fixes #448
2018-03-31 08:43:14 +02:00
saschawillems
4fcfc75a50 Correct clear value count, pipeline creation code formating
Fixes #447
2018-03-31 08:40:48 +02:00
saschawillems
b89716506b Code cleanup, minor fixes
Fixes #440
Fixes #441
2018-03-28 17:23:04 +02:00
saschawillems
8dcaca2ad5 Code cleanup, typos 2018-03-25 12:23:08 +02:00
saschawillems
3c230c7ff5 Simplified text overlay example, code cleanup, better text blending 2018-03-24 11:35:02 +01:00
saschawillems
0c2720efc3 Code cleanup, comments, different texture and default shader
Fixes #438
2018-03-23 22:04:14 +01:00
saschawillems
9c454d7550 Added push descriptors example 2018-03-09 13:48:54 +01:00
saschawillems
c7b2d04200 Parallax mapping sample shader folder name 2018-03-08 16:48:08 +01:00
saschawillems
b2d37e714b Added conservative rasterization example
Refs #422
2018-03-03 17:32:28 +01:00