Sascha Willems
10a1ecaf7b
Re-Added missing shaders
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Fixes #703
2020-04-29 18:39:15 +02:00
Sascha Willems
d28d9279f5
Merge branch 'master' of https://github.com/SaschaWillems/Vulkan
2020-04-25 08:23:39 +02:00
Sascha Willems
107aa35b9e
Extracted vertex into separate class with easy component to Vulkan vertex attribute mappings
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Load vertex colors if present
Added flag to pre-transform vertices
2020-04-25 08:23:32 +02:00
Sascha Willems
cb50a95547
Merge pull request #626 from VZout/master
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Cleaned up the createShaderBindingTable for the raytracing examples
2020-04-23 07:45:26 +02:00
Sascha Willems
424de5fab3
Validation fixes
2020-04-22 21:01:33 +02:00
Sascha Willems
48e7952fbf
Code-Cleanup: All samples now use the camera class and it's matrices
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Cleaned up base class
2020-04-22 21:01:17 +02:00
Sascha Willems
ab38f8b150
Code-Cleanup: All samples now use the camera class and it's matrices
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Cleaned up base class
2020-04-22 20:58:24 +02:00
Sascha Willems
53846d8b1d
Code cleanup
2020-04-20 22:13:51 +02:00
Sascha Willems
458c149c71
Code cleanup
2020-04-20 20:29:15 +02:00
Sascha Willems
9fc8b0032c
Error handling
2020-04-19 18:55:51 +02:00
Sascha Willems
2d636eda2c
Android asset loading
2020-04-19 16:43:25 +02:00
Sascha Willems
e0c15f62da
Renamed mesh example to glTF scene
2020-04-19 11:50:46 +02:00
Sascha Willems
3ae053d005
Code-Cleanup
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Use flight helmet glTF 2.0 sample model
2020-04-19 10:59:16 +02:00
Sascha Willems
e9b9332d04
glTF model loading and rendering sample uses default frame submit function from base class
2020-04-19 09:18:48 +02:00
Sascha Willems
c5e8c178c2
Free glTF model resources in destructor
2020-04-13 18:58:02 +02:00
Sascha Willems
579c7d086f
Calculate matrices from node-hierarchy and pass via push constant
2020-04-13 16:26:40 +02:00
Sascha Willems
374ee215bb
User camera class
2020-04-12 22:12:44 +02:00
Sascha Willems
2966d0ee5d
Move drawing into dedicated VulkanglTF class
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Comments, code-cleanup
2020-04-12 22:07:54 +02:00
Sascha Willems
9fa9a4b46b
Move loading into dedicated VulkanglTF class
2020-04-12 21:59:26 +02:00
Sascha Willems
9f7d13d5e0
Mesh loading and rendering now properly displaying glTF mesh
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Added textures, modified structure to be more in line with glTF layout
Split matrices and material descriptor set
2020-04-12 21:24:33 +02:00
Sascha Willems
d50a5d0f40
Replace ASSIMP with glTF
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Initial version of mesh loading and rendering example withouth ASSIMP (mainly due to Android build woes)
2020-04-12 18:37:25 +02:00
Sascha Willems
3763e001dc
Apply vertex offset to indices
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Fixes rendering for other models like sponza
Refs #677
2020-04-10 18:01:04 +02:00
Sascha Willems
942c4e12ae
Deprecation notice for VK_EXT_debug_report sample
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Link to updated sample for VK_EXT_debug_utils in Khronos sample repo
2020-04-02 19:14:32 +02:00
Sascha Willems
78b25ebd71
Merge pull request #681 from krOoze/triangle_dependencies
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Tweak Triangle subpass dependencies
2020-04-01 18:15:30 +02:00
Yunju Lee
7bd8b0753d
Fixed #682
2020-03-15 11:04:13 -04:00
Petr Kraus
3e8c6e952f
Tweak Triangle subpass dependencies
2020-03-05 21:20:48 +01:00
Petr Kraus
2a986b6a87
Fix some whitespace
2020-03-05 21:20:42 +01:00
Sascha Willems
215b07bafa
Rework synchronization for compute particles sample
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Add proper cross-queue-barriers
Replace fence with semaphores
Fixes #649
Fixes #670
Fixes #406
2020-02-22 14:38:53 +01:00
Sascha Willems
780cfee8ab
Get compute command buffer via device function
2020-02-22 12:32:17 +01:00
Sascha Willems
acdec3e127
Add proper queue family ownership transfer barriers between compute and graphics (for separate queue families)
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Refs #544
2020-02-22 12:20:30 +01:00
Sascha Willems
d1fbf8d00a
Skeletalanimation fix ( #671 )
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* Fixed anc code cleanup for skeletal animation
Refs #669
* Fix android build
2020-02-20 14:25:29 +01:00
Sascha Willems
662d2b3464
Centralize asset path handling
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Refs #470
Refs #627
2020-02-17 21:09:27 +01:00
Sascha Willems
b3d333d1b8
Merge pull request #658 from hhsaez/hernan/fix-assets-paths
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Fix asset path for some examples
2020-02-17 20:23:52 +01:00
Sascha Willems
b3749a90ad
Merge pull request #653 from httpdigest/master
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Fix typos
2020-02-14 07:00:18 +01:00
Sascha Willems
3977935d94
Properly resize attachments and update descriptor sets
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Refs #414
Refs #659
2020-02-05 20:49:18 +01:00
Sascha Willems
825227a067
Single submission
2020-02-05 19:48:49 +01:00
Sascha Willems
7ef09ae2a8
Use correct image layout for descriptor
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Fixes validation
2020-02-05 19:15:37 +01:00
Hernan Saez
49bfc20673
Fix asset path for examples
2020-01-25 09:32:48 -03:00
Sascha Willems
498066749d
Removed unused usage flags on depth stencil image
2020-01-24 09:45:48 +01:00
Sascha Willems
652fc3ab00
Code cleanup
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Fixes #657
2020-01-24 09:16:52 +01:00
Sascha Willems
8acc59a2e1
Code cleanup
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Fixes #593
2020-01-18 10:13:14 +01:00
Sascha Willems
e75f2ae739
Merge branch 'master' of https://github.com/SaschaWillems/Vulkan
2020-01-18 10:03:09 +01:00
Sascha Willems
c28adea2f7
Code cleanup
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Fixes #643
2020-01-18 10:02:55 +01:00
Sascha Willems
6bc9f95e5d
Merge pull request #652 from NotCamelCase/master
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Fix uninitialized variable used in vkCmdCopyBufferToImage().
2020-01-18 09:45:09 +01:00
Sascha Willems
339986642f
Merge pull request #634 from hevrard/triangle_present
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Be robust to queuePresent returning VK_SUBOPTIMAL_KHR
2020-01-16 20:19:16 +01:00
Hugues Evrard
4e48b38928
Fix Android build of computecloth demo
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The NDK compiler currently fails with:
```
examples/computecloth/computecloth.cpp:71:23: error: cannot
initialize a member subobject of type 'VkSemaphore' (aka 'unsigned
long long') with an rvalue of type 'nullptr_t'
VkSemaphore ready{ nullptr };
```
2020-01-15 16:29:47 +00:00
httpdigest
5029e15ec6
Fix typos
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http://its-not-its.info/
2020-01-12 12:56:16 +01:00
Tayfun Kayhan
2843f4f03b
Fix uninitialized variable used in vkCmdCopyBufferToImage().
2020-01-10 13:28:56 +01:00
Sascha Willems
7a2dac7e30
Merge pull request #646 from jherico/computecloth
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Fix validation and improve sync for computecloth
2020-01-06 20:27:01 +01:00
Sascha Willems
712ae27f87
Remove unused queue create info
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Fixes #647
2020-01-06 20:25:02 +01:00