* Configure MoltenVK to use a dedicated compute queue for compute[*] examples with sync barriers
* Modify descriptorindexing example for iOS and variable descriptor count limitations on MoltenVK
* Remove obsolete macOS #ifdefs no longer needed for modern MoltenVK versions
* Update iOS project to fix missing vkloader.c reference and revise example list
* Set required features and API version for VVL in debugprintf example
* Remove unnecessary Apple-specific code from descriptorindexing example
* Add Layer Settings capability to VulkanExampleBase::createInstance()
* Replace setenv() in examples with Layer Settings configuration for macOS/iOS
* Update comments in examples.h and fix missing initializer in computeraytracing example
* Update imgui overlay and example to support iOS Simulator
* Update more comments in examples.h and remove redundant initializers in deferred* examples
* Separate variable descriptor count declarations for apple and non-apple platforms
* Consolidate variable descriptor count declarations for apple vs. non-apple platforms
* Configure MoltenVK with a dedicated compute queue in VulkanExampleBase() and remove from samples
* Add error recovery to trianglevulkan13 and fix missing "override" compiler warnings
* Look for vkGetPhysicalDeviceFormatProperties2KHR in hostimagecopy example
* Enable fragmentStoresAndAtomics feature to avoid VVL warning in subpasses example
* Add gradle build scripts to more examples
* Fix building graphicspipelinelibrary example on android
* Fix tinygltf dependencies
hostimagecopy uses tinygltf but didn't depend on it, while meshshader doesn't use it.
* Load more Vulkan functions on Android
The sparse functions are used by texturesparseresidency, while the begin/end rendering functions are used by trianglevulkan13.
* Started work on a timeline semaphore sample
* Properly increas timeline semaphore value
* Added timeline semaphore sample to readm
* Code cleanup, comments
* Removed toto
* Added android build files for timeline semaphore sample
* Started work on buffer device address sample
* Code cleanup
* Added BDA sample to readm
* Added android build files for BDA sample
* Replaces all uniform buffers with references
Comments and code cleanup