saschawillems
|
e13f7c6e12
|
Pass image usage bits
|
2016-03-16 21:27:56 +01:00 |
|
saschawillems
|
08394eae30
|
Added particle fire example to cmakelists
|
2016-03-16 20:58:11 +01:00 |
|
saschawillems
|
62717ea021
|
Pass image usage flags to texture loader (2D image)
|
2016-03-16 20:27:33 +01:00 |
|
saschawillems
|
76d41fcd6d
|
Corrected image usage bits and descriptor types for compute storage images (#76)
|
2016-03-16 19:55:38 +01:00 |
|
saschawillems
|
598da3670e
|
Custom sampler for particle textures
|
2016-03-15 22:53:23 +01:00 |
|
saschawillems
|
e9784afba4
|
Added cpu based fire particle system (wip)
|
2016-03-15 22:38:32 +01:00 |
|
saschawillems
|
708bfeb6e5
|
Added simple mesh class
|
2016-03-15 22:22:07 +01:00 |
|
saschawillems
|
40ca99955b
|
Assests and shader for fireplace particle example
|
2016-03-15 22:10:43 +01:00 |
|
Sascha Willems
|
1d987dd040
|
Removed unnecessary undef (left-over from refactoring)
|
2016-03-15 14:01:35 +01:00 |
|
saschawillems
|
f053010a88
|
Added assets for fireplace particle example
|
2016-03-14 23:17:01 +01:00 |
|
Sascha Willems
|
386d708f9c
|
Merge pull request #81 from dcbaker/pr/fix-linux-cmake
Fix building on linux (and possibly on windows)
|
2016-03-14 21:34:49 +01:00 |
|
Dylan Baker
|
bc90df5a9b
|
CMakeLists.txt: use find_package for assimp on linux
assimp as an upstream provides a cmake-config file
(https://github.com/assimp/assimp/blob/master/assimp-config.cmake.in)
that can be used to in place of find library.
This may be usable on windows as well, but I don't have such a system to
test on.
|
2016-03-14 10:59:14 -07:00 |
|
Dylan Baker
|
b3218d5db8
|
CMakeLists.txt: Rename ASSIMP_LIB to ASSIMP_LIBRARIES
The latter name is used by the upstream cmake-config file, and will be
used in the next patch.
|
2016-03-14 10:57:42 -07:00 |
|
Dylan Baker
|
c6122adcda
|
CMakeLists.txt: Move libassimp.dll.a to windows side of if/else
This is a dll, and clearly meant for use on windows not on Linux.
|
2016-03-14 10:55:17 -07:00 |
|
saschawillems
|
7805130e7d
|
Updated API-Version to 1.0.5 and min. requirement to 1.0.2 (Fixes #79)
|
2016-03-13 17:25:22 +01:00 |
|
Sascha Willems
|
bddaaf13cf
|
Device info and frame rate display for linux,
fixed timer on linux
|
2016-03-13 17:15:44 +01:00 |
|
saschawillems
|
66607e2d2f
|
Added device name and frame rate counter to window title
|
2016-03-13 16:51:00 +01:00 |
|
saschawillems
|
af653e7bcf
|
Code cleanup
|
2016-03-13 16:19:03 +01:00 |
|
saschawillems
|
7719491f2c
|
Puss sub resource range with mip level count to image transition barriers
|
2016-03-13 16:17:40 +01:00 |
|
saschawillems
|
72e6cd8ee5
|
Fixed image layout transitions and initial layouts and command buffer submissions for offscreen examples
|
2016-03-13 16:04:39 +01:00 |
|
saschawillems
|
01f0a1a574
|
Set array layer and mip level count in texture loader, set initial layout to VK_IMAGE_LAYOUT_PREINITIALIZED (Fixes #29)
|
2016-03-13 14:23:23 +01:00 |
|
saschawillems
|
5c7394837d
|
Set array layer count on image barrier subresource, set initial layout to preinitialized (#29)
|
2016-03-13 14:03:45 +01:00 |
|
saschawillems
|
be57715bd6
|
Set array layer count on image barrier subresource, set initial layout to preinitialized (#29)
|
2016-03-13 13:55:04 +01:00 |
|
saschawillems
|
7b52dd7cc9
|
Added setImageLayout overload for passing image sub resource range, src access mask for VK_IMAGE_LAYOUT_PREINITIALIZED (#29)
|
2016-03-13 13:54:45 +01:00 |
|
saschawillems
|
a3ae911e27
|
Set mip level count on image barrier subresource, set initial layout to preinitialized (#29)
|
2016-03-13 13:03:04 +01:00 |
|
saschawillems
|
30fc2ae77b
|
Submit post present barrier after acquiring next swap chain image (old spot was wrong due to missing image ownership)
|
2016-03-13 12:17:57 +01:00 |
|
saschawillems
|
8107a0ace8
|
Added VK_IMAGE_ASPECT_STENCIL_BIT to initial depth stencil image barrier
|
2016-03-13 12:15:58 +01:00 |
|
saschawillems
|
9b198678da
|
Updated validation layer names to SDK 1.0.5
|
2016-03-13 12:15:00 +01:00 |
|
saschawillems
|
a65fa3483e
|
Updated Vulkan headers from SDK 1.0.5.1
|
2016-03-13 10:56:12 +01:00 |
|
saschawillems
|
e502785b1f
|
Frame rate independent animation updates
|
2016-03-11 20:09:12 +01:00 |
|
saschawillems
|
710ff2d511
|
Android application icon
|
2016-03-11 20:01:07 +01:00 |
|
saschawillems
|
4f5abb1ca7
|
Added frame timing functions to android base class
|
2016-03-11 19:38:23 +01:00 |
|
saschawillems
|
4c217cef21
|
Frame rate independent animation updates
|
2016-03-11 18:54:37 +01:00 |
|
saschawillems
|
73c11f6dba
|
Use dedicated render pass for offscreen frame buffer with matching attachment formats (Fixes #68)
|
2016-03-10 21:17:48 +01:00 |
|
saschawillems
|
3e8ce7f9d3
|
Add initializer VkRenderPassCreateInfo
|
2016-03-10 21:16:57 +01:00 |
|
saschawillems
|
15dac77a4c
|
Explicit LOD fetch in tessellation evaluation shader (Fixes #71)
|
2016-03-10 19:28:36 +01:00 |
|
saschawillems
|
4ac655d8c2
|
Moved to android base class, use wait and signal semaphores, renamed main for android mesh example
|
2016-03-09 21:47:20 +01:00 |
|
saschawillems
|
774d1f37bd
|
Use wait and signal semaphores, renamed main for android triangle example
|
2016-03-09 21:37:46 +01:00 |
|
saschawillems
|
ae185d8f2e
|
Use base texture loading code for android texture example, renamed main
|
2016-03-09 21:19:37 +01:00 |
|
saschawillems
|
72ff2a3866
|
Use base texture loading code for compute shader example, renamed main
|
2016-03-09 21:17:26 +01:00 |
|
saschawillems
|
575c5c2060
|
Moved texture loading code to android example base
|
2016-03-09 21:06:39 +01:00 |
|
saschawillems
|
93a9c5c627
|
submit setup command buffer and idle queue before destroying staging images
|
2016-03-09 20:29:31 +01:00 |
|
saschawillems
|
403d851d63
|
Force glm clip space to 0..1 (Fixes #18, Fixes #45)
|
2016-03-08 21:52:40 +01:00 |
|
saschawillems
|
3ac12b5667
|
Updated to latest glm release, added glm license file
|
2016-03-08 21:46:55 +01:00 |
|
saschawillems
|
e77884d5bb
|
Use glm::radians instead of deg_to_rad (Fixes #37)
|
2016-03-08 20:59:25 +01:00 |
|
Sascha Willems
|
575cbdc341
|
Merge pull request #67 from Semmy13/fix-triangle-error-handling
Fix some error checks in triangle.cpp
|
2016-03-07 18:00:25 +01:00 |
|
Samuele Panzeri
|
0a431b6be5
|
Fixed a missed error return check and removed a redudant assert in VulkanExample::prepareVertices
|
2016-03-07 01:23:01 +00:00 |
|
saschawillems
|
93f33521c7
|
Removed GLSL loading function (#62)
|
2016-03-06 20:15:56 +01:00 |
|
saschawillems
|
8cd5041111
|
Use application wide submit info and semaphores (Fixes #66, Fixes #65, Fixes#60), removed no longer functional code loading GLSL (Fixes #62)
|
2016-03-06 20:15:05 +01:00 |
|
saschawillems
|
0240cde57a
|
Application wide semaphores (present and render synchronization), submit info in base clas (#60, #65)
|
2016-03-06 19:22:41 +01:00 |
|