Commit graph

149 commits

Author SHA1 Message Date
Sascha Willems
f45cf03608 Added graphics pipeline library sample to readme 2022-04-22 07:52:11 +02:00
Sascha Willems
8cf07e4685 Added note on sync 2022-02-27 14:19:33 +01:00
Sascha Willems
807d11387d Added vertex attributes sample to the readme 2022-01-22 10:09:25 +01:00
Sascha Willems
3b7098d699 Added dynamic rendering sample to readme 2021-11-07 09:11:14 +01:00
Sascha Willems
2c8b29b39c Corrected link to displacement sample
Fixes #856
2021-07-28 20:40:56 +02:00
Ashley
9c26107f5e
Update README.md 2021-04-29 20:05:15 +02:00
Sascha Willems
5db9781d52 Added HLSL shaders for ray tracing callable sample
Minor cleanup
2021-03-06 16:21:09 +01:00
Sascha Willems
b1eafdbcc6 Updated readme 2021-01-29 10:49:41 +01:00
Sascha Willems
dcb69451cf Added descriptor indexing example to readme 2021-01-29 10:28:04 +01:00
Sascha Willems
21f9cd5251 Fixed typos, better sample descriptions 2020-11-27 21:01:46 +01:00
Sascha Willems
f79c9705b4 Added samples for ray queries and callable ray tracing shaders 2020-11-23 12:25:49 +01:00
Sascha Willems
9aea7d1550 Added VRS sample to readme 2020-09-12 12:16:31 +02:00
Sascha Willems
38ba5e6f3e Descripton of OIT sample 2020-08-21 10:21:59 +02:00
daemyung jang
82747df540
Add Order Independent Transparency example (#755)
* Add Order Independent Transparency example

* Update README.md

* Add copyright at Order Independent Transparency example

* Disable the validation by default
2020-08-21 09:27:06 +02:00
Sascha Willems
ee946e2abf
Update ray tracing samples to use VK_KHR_ray_tracing (#753)
* Started updating ray tracing samples to KHR extension

* Updated GLSL shaders to use GL_EXT_ray_tracing

* Code cleanup, naming

* Fix include directories to use Vulkan headers from repository instead of NDK for the Android build

* Added new Android function pointers

* Renamed basic ray tracing sample

Added android build files

* Remove unused batch file

* Replaced remaining NV identifiers

* Updating ray tracing shadow sample to KHR extension

* Updated shaders to use KHR instead of NV extension

Fixed shader bindings

* Updating ray tracing reflections sample to KHR extension

* Renamed ray tracing reflections sample

* Renamed ray tracing shadows sample

Added android build files

* Removed no-longer used batch files for shader generation

* Proper alignment for the shader binding table

* Updated readme

* Reworked shader group setup

* Cleanup

* Reworked shader group setup

* Reworked shader group setup

* Code cleanup
2020-08-15 17:59:02 +02:00
Sascha Willems
3abe588157 Fixed typos 2020-08-08 13:59:58 +02:00
Sascha Willems
dceb349849 Added cube map array sample 2020-07-19 07:07:54 +02:00
Sascha Willems
e370e6d169
Merge glTF scene rendering sample (#744)
* Started reworking the scene rendering to sample
Use glTF instead of ASSIMP, per-material pipelines, material loading, etc.

* Visibility toggle for scene nodes

* Fixed lighting, updated GLSL and HLSL shaders

* Renamed sample

* Code-Cleanup, comments, validation fixes

* Android build

* Started on tutorial for glTF scene rendering sample

* Minor code cleanup

* Adding new chapters to the tutorial for glTF scene rendering sample

* Added info on normal map shader bindings, spelling

* Added drawing chapter

* Getter for texture descriptors

Makes code a easier to read

* Renamed glTF scene sample

* Add markdown files to projects

* Updated readme, separate chapter for glTF samples

* Comments

* Removed unused screenshot
2020-07-04 14:20:45 +02:00
Sascha Willems
4850536922 Replaced old skinning sample with new glTF one 2020-06-06 13:57:31 +02:00
Ben Clayton
ca884587a4 Move shaders into glsl and hlsl directories
Move `data/shaders` to `data/shaders/glsl`
Move `data/hlsl` to `data/shaders/hlsl`

Fix up shader paths in the cpp files to point to the new glsl location.

`data/shaders/hlsl/compile.py` still overwrites the glsl .spv files (for
now).

Issue: #723
2020-06-01 12:22:28 +01:00
Sascha Willems
2973aad014 Added note on HLSL shaders 2020-05-23 11:26:07 +02:00
Sascha Willems
e0c15f62da Renamed mesh example to glTF scene 2020-04-19 11:50:46 +02:00
Sascha Willems
05b2fbfb24 Mention the official Khronos Vulkan Samples repository 2020-04-02 20:40:49 +02:00
Sascha Willems
942c4e12ae Deprecation notice for VK_EXT_debug_report sample
Link to updated sample for VK_EXT_debug_utils in Khronos sample repo
2020-04-02 19:14:32 +02:00
Sascha Willems
b3749a90ad
Merge pull request #653 from httpdigest/master
Fix typos
2020-02-14 07:00:18 +01:00
Petr Kraus
1dd3b5a509
Fix README typo 2020-02-05 14:59:14 +01:00
httpdigest
5029e15ec6 Fix typos
http://its-not-its.info/
2020-01-12 12:56:16 +01:00
Sascha Willems
b2add91d2c Renamed compute shader ray tracing example 2019-05-11 12:41:46 +02:00
Sascha Willems
7b19929c5c Added VK_NV_ray_tracing examples to the readme 2019-04-27 11:22:27 +02:00
Sascha Willems
a167aee777 Added negative viewport example to readme 2019-03-31 10:14:52 +02:00
Sascha Willems
b7ccc6e318 Fixed links to articles on my web site 2019-03-29 16:21:30 +01:00
saschawillems
f985322db9 Readme 2018-10-20 19:20:04 +02:00
Sascha Willems
80ec7a31f1
Merge pull request #495 from elect86/master
Added table of contents + Ports
2018-10-20 19:16:27 +02:00
Giuseppe Barbieri
9efb5ff114
Update README.md 2018-10-14 21:00:00 +02:00
saschawillems
6e30114b1d Material randomization, added sample to readme 2018-10-07 11:44:47 +02:00
saschawillems
bf67bd6061 Added conditional rendering sample to readme 2018-09-16 10:01:55 +02:00
saschawillems
713f92ba59 Added input attachment sample to readme 2018-08-22 19:59:53 +02:00
Giuseppe Barbieri
646844a945
Update README.md 2018-06-23 12:36:55 +02:00
Giuseppe Barbieri
c7771eed75
Update README.md 2018-06-23 12:34:25 +02:00
Giuseppe Barbieri
5f41d1441a
Update README.md 2018-06-23 12:32:23 +02:00
Giuseppe Barbieri
979e0abb96
Update README.md 2018-06-23 12:32:04 +02:00
saschawillems
a911f0e785 Added multiview example to readme [skip ci] 2018-06-02 12:11:33 +02:00
saschawillems
3c578a065f Added basic descriptor sets usage example 2018-04-08 13:12:16 +02:00
saschawillems
6a8a44a75d Reworked readme, added all examples not listed yet 2018-03-28 15:09:29 +02:00
saschawillems
1a31d3f271 Removed out-dated documentation 2018-01-29 20:44:53 +01:00
saschawillems
9cda53781c Added cascaded shadow mapping example to readme [skip ci] 2017-12-30 13:41:33 +01:00
saschawillems
2f792035aa Added headless examples to readme 2017-11-20 21:14:12 +01:00
saschawillems
9393c63533 Readme paths [skip ci] 2017-11-12 19:48:59 +01:00
saschawillems
94a076e1ae Moved example source files into sub folder 2017-11-12 19:32:09 +01:00
saschawillems
c1d54dbaf6 Removed Visual Studio 2015 project files (use cmake instead) 2017-11-04 18:04:57 +01:00