saschawillems
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4198e2e64f
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Updates screenshots
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2016-05-15 15:32:04 +02:00 |
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saschawillems
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ebff829030
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Removed note about API versions
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2016-05-11 20:44:43 +02:00 |
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saschawillems
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63900a9e06
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Added text overlay example to readme
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2016-05-07 16:29:56 +02:00 |
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saschawillems
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6d54900c4d
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Corrected usage flag for instancing buffer
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2016-04-17 13:51:16 +02:00 |
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saschawillems
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0463d5b1e3
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Updated description and screenshot for instancing example
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2016-04-17 12:44:31 +02:00 |
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saschawillems
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fce71d87d3
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Added my Khronos Meetup Munich Presentation
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2016-04-09 12:53:39 +02:00 |
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saschawillems
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d93f4dd647
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Added multi threaded command buffer example to the readme
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2016-04-04 21:15:55 +02:00 |
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saschawillems
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79df037c92
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Added multisampling example to readme
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2016-03-29 22:16:32 +02:00 |
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saschawillems
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299748a013
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Typos
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2016-03-27 14:50:44 +02:00 |
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Sascha Willems
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0adf81f2f5
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Merge pull request #59 from dustin-biser/master
Update README.md
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2016-03-27 13:17:58 +02:00 |
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saschawillems
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a14f0f8f89
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Typos
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2016-03-26 13:51:22 +01:00 |
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saschawillems
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f0b5772494
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Rephrased paragraph on building the examples for the supported platforms
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2016-03-26 13:46:49 +01:00 |
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saschawillems
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0966d21dc2
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Updated readmes on Android support and building (#97)
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2016-03-22 22:51:36 +01:00 |
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saschawillems
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15a860bc42
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Added particle system example to the readme
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2016-03-19 20:10:41 +01:00 |
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Eric Engestrom
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d28f357c40
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Add link to Vulkan API documents
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2016-03-19 00:55:19 +00:00 |
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saschawillems
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fcdc8f8973
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Changed description for triangle example and added info on the use of staging buffers (#84)
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2016-03-17 22:51:15 +01:00 |
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saschawillems
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7805130e7d
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Updated API-Version to 1.0.5 and min. requirement to 1.0.2 (Fixes #79)
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2016-03-13 17:25:22 +01:00 |
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Dustin Biser
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044aca6741
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Update README.md
Fixed typo.
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2016-03-04 23:47:05 -05:00 |
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saschawillems
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9483d4465d
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Updated readme, new screenshot for spherical environment mapping example
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2016-03-02 21:35:54 +01:00 |
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saschawillems
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0363b09645
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Screenshot and info on shadow mapping demo
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2016-02-28 22:17:57 +01:00 |
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saschawillems
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b96e370881
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Renamed shadow map example
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2016-02-27 22:27:09 +01:00 |
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saschawillems
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3f6b9d0444
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Added license notice and copyright for Vulkan Scene model (and derived models)
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2016-02-27 17:46:42 +01:00 |
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saschawillems
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2c5e6f1d0e
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Added additional documentatiomn for the swap chain class
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2016-02-23 22:22:59 +01:00 |
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Sascha Willems
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5979e31c56
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Fixed link
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2016-02-23 13:55:45 +01:00 |
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Alex Gaines
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405643f158
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fixed compute shader and vulkanscene
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2016-02-20 01:22:58 -05:00 |
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Alex Gaines
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cc6c40e9d5
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Added links for all examples
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2016-02-20 01:20:51 -05:00 |
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Alex Gaines
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32ffb488fa
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local triangle
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2016-02-20 01:11:18 -05:00 |
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Alex Gaines
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e99518e3c9
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Added triangle link
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2016-02-20 01:10:03 -05:00 |
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saschawillems
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6fa97dd875
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Link to precompiled binaries
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2016-02-16 15:39:35 +01:00 |
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saschawillems
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c91341813c
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Added Vulkan examples sources!
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2016-02-16 15:07:25 +01:00 |
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saschawillems
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f06806147b
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Added android readme (stub)
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2016-02-14 17:04:13 +01:00 |
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saschawillems
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b39673579a
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Tessellation screenshot and used mesh
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2016-02-14 16:43:24 +01:00 |
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saschawillems
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218fff4171
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Added info and screenshot for skeletal animation example
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2016-01-22 22:06:38 +01:00 |
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saschawillems
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7978558469
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Added info and screenshot for occlusion query example
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2016-01-21 16:52:43 +01:00 |
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saschawillems
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3b32d14388
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Info on texture loading example
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2016-01-19 23:01:49 +01:00 |
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saschawillems
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9fa489b50b
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Added info and screenshot for distance field font rendering example
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2016-01-16 19:35:45 +01:00 |
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saschawillems
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40c445e9a4
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Images aligned right for better readability
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2016-01-16 19:23:15 +01:00 |
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saschawillems
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92e2369f45
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Updated screenshot and info in offscreen example
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2016-01-14 21:34:16 +01:00 |
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saschawillems
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39ee1da192
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Updated screenshot for mesh rendering example, attributions
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2016-01-10 14:53:49 +01:00 |
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saschawillems
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2d99cee1d3
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Added information and screenshot for deferred shading example
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2016-01-10 10:58:45 +01:00 |
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saschawillems
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4ff061bd3a
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Push constant screenshots, some more information on triangle exampled, fixed link to humus' page
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2016-01-10 10:44:10 +01:00 |
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saschawillems
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9c809bf03b
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Screenshot and info for omnidirectional shadow mapping example, moved vulkan base class documentation to separate folder
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2016-01-03 20:40:21 +01:00 |
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saschawillems
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b27fd97766
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Updated details (and screenshot) for texture mapping demo
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2016-01-03 20:21:09 +01:00 |
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saschawillems
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f5ed3fed45
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Screenshot and info for texture array example
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2015-12-26 16:06:00 +01:00 |
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saschawillems
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57f6eb11ef
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Screenshot and info for cube map example. attributions (texture used in sample by Emil Persson www.humus.name)
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2015-12-25 17:18:09 +01:00 |
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saschawillems
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051742d1c5
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Screenshot and info for compute shader particle system example
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2015-12-24 15:28:48 +01:00 |
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saschawillems
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e511e2fbf8
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Note about release date and link to Vulkan Working Group Update from 2015-12-18
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2015-12-23 20:11:21 +01:00 |
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saschawillems
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ab91cfd262
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Screenshot and info for push constant example, link to SPIR-V specs
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2015-12-23 20:04:14 +01:00 |
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saschawillems
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33a7d31782
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Screenshot and info on compute shader image processing example
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2015-12-08 22:26:19 +01:00 |
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saschawillems
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5408b71aa9
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Build info (single CMakeLists.txt for all samples), updated screenshots
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2015-12-05 16:28:06 +01:00 |
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