saschawillems
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2ec1a60535
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Updated displacement example
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2016-06-06 14:28:13 +02:00 |
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saschawillems
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51e06ad7fa
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Updated readme and screenshots
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2016-06-05 20:59:19 +02:00 |
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saschawillems
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7ba4d008b8
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Update screenshots and descriptions for offscreen rendering examples
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2016-06-05 19:18:14 +02:00 |
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saschawillems
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c85413f893
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Screenshot and updated description for shadow mapping example
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2016-06-05 16:41:42 +02:00 |
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saschawillems
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8746ab58f0
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Screenshot
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2016-06-04 13:33:41 +02:00 |
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saschawillems
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a074cd07a4
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Updated screenshots and readme
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2016-06-04 13:23:44 +02:00 |
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saschawillems
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f6ef292b38
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Added paragraph on VK_EXT_debug_marker example
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2016-05-28 20:06:32 +02:00 |
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saschawillems
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aa9f2405dd
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Updated pipelines demo with new scene, shaders and pipeline derivatives
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2016-05-26 19:43:27 +02:00 |
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saschawillems
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f6b61788ff
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Update screenshots
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2016-05-21 16:06:46 +02:00 |
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saschawillems
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84c362bf61
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Added compute ray tracing example to readme, added attributions
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2016-05-19 22:13:16 +02:00 |
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saschawillems
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4198e2e64f
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Updates screenshots
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2016-05-15 15:32:04 +02:00 |
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saschawillems
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69e85e155d
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Updated screen shot for texture example
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2016-05-14 16:20:25 +02:00 |
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saschawillems
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63900a9e06
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Added text overlay example to readme
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2016-05-07 16:29:56 +02:00 |
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saschawillems
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0463d5b1e3
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Updated description and screenshot for instancing example
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2016-04-17 12:44:31 +02:00 |
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saschawillems
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d93f4dd647
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Added multi threaded command buffer example to the readme
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2016-04-04 21:15:55 +02:00 |
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saschawillems
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79df037c92
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Added multisampling example to readme
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2016-03-29 22:16:32 +02:00 |
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saschawillems
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9c891b8273
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Particle fire system minor changes, added screenshot
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2016-03-19 20:02:30 +01:00 |
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saschawillems
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9483d4465d
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Updated readme, new screenshot for spherical environment mapping example
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2016-03-02 21:35:54 +01:00 |
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saschawillems
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0363b09645
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Screenshot and info on shadow mapping demo
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2016-02-28 22:17:57 +01:00 |
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saschawillems
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94f6b4a074
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Updated mesh shaders (better lighting with specular)
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2016-02-24 23:26:49 +01:00 |
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saschawillems
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4807931164
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Updated bloom shaders (better lighting with specular)
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2016-02-24 23:14:47 +01:00 |
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saschawillems
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c91341813c
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Added Vulkan examples sources!
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2016-02-16 15:07:25 +01:00 |
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saschawillems
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b39673579a
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Tessellation screenshot and used mesh
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2016-02-14 16:43:24 +01:00 |
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saschawillems
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218fff4171
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Added info and screenshot for skeletal animation example
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2016-01-22 22:06:38 +01:00 |
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saschawillems
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7978558469
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Added info and screenshot for occlusion query example
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2016-01-21 16:52:43 +01:00 |
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saschawillems
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9fa489b50b
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Added info and screenshot for distance field font rendering example
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2016-01-16 19:35:45 +01:00 |
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saschawillems
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92e2369f45
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Updated screenshot and info in offscreen example
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2016-01-14 21:34:16 +01:00 |
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saschawillems
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39ee1da192
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Updated screenshot for mesh rendering example, attributions
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2016-01-10 14:53:49 +01:00 |
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saschawillems
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2d99cee1d3
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Added information and screenshot for deferred shading example
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2016-01-10 10:58:45 +01:00 |
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saschawillems
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4ff061bd3a
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Push constant screenshots, some more information on triangle exampled, fixed link to humus' page
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2016-01-10 10:44:10 +01:00 |
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saschawillems
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9c809bf03b
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Screenshot and info for omnidirectional shadow mapping example, moved vulkan base class documentation to separate folder
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2016-01-03 20:40:21 +01:00 |
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saschawillems
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b27fd97766
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Updated details (and screenshot) for texture mapping demo
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2016-01-03 20:21:09 +01:00 |
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saschawillems
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f5ed3fed45
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Screenshot and info for texture array example
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2015-12-26 16:06:00 +01:00 |
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saschawillems
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94664cb27f
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Updated screenshots
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2015-12-25 22:24:42 +01:00 |
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saschawillems
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57f6eb11ef
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Screenshot and info for cube map example. attributions (texture used in sample by Emil Persson www.humus.name)
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2015-12-25 17:18:09 +01:00 |
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saschawillems
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051742d1c5
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Screenshot and info for compute shader particle system example
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2015-12-24 15:28:48 +01:00 |
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saschawillems
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ab91cfd262
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Screenshot and info for push constant example, link to SPIR-V specs
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2015-12-23 20:04:14 +01:00 |
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saschawillems
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33a7d31782
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Screenshot and info on compute shader image processing example
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2015-12-08 22:26:19 +01:00 |
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saschawillems
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5408b71aa9
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Build info (single CMakeLists.txt for all samples), updated screenshots
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2015-12-05 16:28:06 +01:00 |
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saschawillems
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239666d071
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Updated bloom screenshot
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2015-12-02 22:46:41 +01:00 |
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saschawillems
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048bfa2ab8
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Screenshot and info on bloom example, info on building and dependencies
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2015-12-02 22:33:52 +01:00 |
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saschawillems
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40536370be
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Screenshot and info on radial blur (fullscreen shader) example
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2015-11-29 16:28:08 +01:00 |
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saschawillems
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41bf8bca06
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Screenshot and info on offscreen rendering example
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2015-11-28 00:21:17 +01:00 |
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saschawillems
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8b31f60038
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Screenshot and info on parallax mapping example
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2015-11-23 23:12:49 +01:00 |
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saschawillems
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dca252098d
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Screenshot and info on vulkan demo scene
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2015-11-22 13:36:42 +01:00 |
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saschawillems
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0d69227c42
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Screenshot and info instancing example
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2015-11-21 18:51:04 +01:00 |
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saschawillems
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65086f58a1
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Mesh rendering demo screenshot, dependencies, info on validation layer constructor overload
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2015-11-19 23:26:01 +01:00 |
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saschawillems
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5795de7bce
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Readme with (tentative) list of examples. screenshots
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2015-11-17 23:11:35 +01:00 |
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