Commit graph

526 commits

Author SHA1 Message Date
Per Mathisen
580008ee5a Fix for base subpass depedencies had uninitialized dependency flags.
This consistently crashed all the examples on my linux laptop with
Intel GPU in it.

Ref #665
2023-01-05 13:28:40 +01:00
Sascha Willems
9b624451cb Fix base subpass depedencies
Fixes #665
2023-01-01 09:14:25 +01:00
Sascha Willems
6e68f76456 Fill stats and draw count buffer with zeroes
Fixes #748
2022-12-31 16:01:11 +01:00
Sascha Willems
ac1a216ac6
Merge pull request #790 from kuhar/clang-warnings
[NFC] Fix clang 10 warnings
2022-12-31 14:03:31 +01:00
Sascha Willems
c4b417d791
Merge pull request #783 from michead/shadowmappingomni
Omnidirectional Shadow Mapping example - Render depth to cubemap faces directly
2022-12-31 13:50:18 +01:00
Sascha Willems
630115bd13
Merge pull request #925 from galaxysailing/computecloth-update
computecloth redundant code
2022-12-31 13:44:47 +01:00
Sascha Willems
72e8083b7c Removed unnecessary component swizzle assignments
Fixes #160
2022-12-31 12:31:27 +01:00
Sascha Willems
07fe7401a1 Don't render scene when shadow map is dislplayed
Fixes #774
2022-12-31 12:11:21 +01:00
Sascha Willems
58b99c556e Cull mode for shadow pass
Fixes #946
2022-12-31 12:07:35 +01:00
Sascha Willems
d13b9a93bc Replaced outdated android layer names 2022-12-31 10:27:10 +01:00
Sascha Willems
e52a9342f4 Add command line arguments to headless samples
Those samples can now toggle between glsl and hlsl shaders
Moved command line parster to a separate header
2022-12-31 09:45:01 +01:00
Sascha Willems
484d16d394
Merge pull request #998 from wrightwriter/patch-1
fix minor typo
2022-12-29 20:13:18 +01:00
Tom Rix
3adef0e268 fix spelling
sloth -> cloth

Signed-off-by: Tom Rix <trix@redhat.com>
2022-12-27 11:39:30 -05:00
Sascha Willems
4a119ecd7b Fixed specialization constant type in readme 2022-12-24 15:31:53 +01:00
Sascha Willems
e80a063fc5 Fixed specialization constant type 2022-12-24 15:26:48 +01:00
Sascha Willems
86b5a1109b Added sub pass dependency for the depth attachment
Fixes #769
2022-12-13 20:49:19 +01:00
Sascha Willems
707bb41851 Minor code cleanup
Removed unused variables
2022-12-09 07:24:32 +01:00
Sascha Willems
26cfa27f07 Minor code cleanup
Removed unused variables
2022-12-09 07:12:45 +01:00
Sascha Willems
4584538ed8 Use alignment from properties
Clean up
2022-12-05 20:14:35 +01:00
Sascha Willems
250c7df08b Added sample for VK_EXT_descriptor_buffer
Work-in-progress
2022-12-04 12:51:14 +01:00
Lionel Landwerlin
46054ee59d dynamicrendering: use the right layout for depth/stencil 2022-11-21 11:38:44 +02:00
Petar Guglev
8a8ce0e266
fix minor typo 2022-11-15 18:11:05 +02:00
Sascha Willems
ed406e61a6 Added simple task shader 2022-11-10 18:24:57 +01:00
Sascha Willems
42e4bd4a11 Removed unused include 2022-11-03 19:40:42 +01:00
Sascha Willems
89fc84bf14 Added a basic mesh shader example 2022-11-03 19:27:51 +01:00
Sascha Willems
2ece9f013f Remove unused descriptor set layout binding
Fixes #996
2022-10-15 19:36:24 +02:00
Light7734
d6084061b3
fix: typo in glfwloading example 2022-10-11 10:32:51 +00:00
Sascha Willems
ae3c1325f8 Added dynamic state 3 2022-10-03 18:52:25 +02:00
Sascha Willems
7100323941 Added dynamic state 2 2022-10-02 19:16:40 +02:00
Sascha Willems
07b479aae5 Started working on new dynamic state sample
wip
2022-10-02 15:46:26 +02:00
Nathan V. Morrical
b82ecd94a3
Merge branch 'SaschaWillems:master' into master 2022-09-26 23:23:23 -05:00
n8vm
3a4ea2b697 updating sbt record data example to also cover miss sbt data 2022-09-26 20:28:08 -06:00
Sascha Willems
8730b2b266 Merge branch 'master' of https://github.com/SaschaWillems/Vulkan 2022-09-26 17:48:09 +02:00
Sascha Willems
38213eb2a5 Removed unused combined sampler from layout
Refs #995
2022-09-26 17:47:59 +02:00
n8vm
e8270a7b38 Merge branch 'sascha_master' 2022-09-25 13:43:24 -06:00
Matt Coster
1e57057798
Fixes to dynamic state behavior in pipelines demo
This patch includes three fixes:
 - Allow wideLines to be enabled when fillModeNotSolid isn't,
 - Check against enabledFeatures for runtime conditionals instead
   of the theoretical values in deviceFeatures, and
 - Always call vkCmdSetLineWidth() before any draw command occurs.
   This is required by the spec, since any state declared as dynamic
   is explicitly not initialized by VkPipeline*StateCreateInfo.

Signed-off-by: Matt Coster <matt.coster@imgtec.com>
2022-09-14 15:06:17 +01:00
Sascha Willems
42b7f547a2 Fix descriptor pool sizes
Fixes #989
2022-09-10 09:05:07 +02:00
n8vm
ac56858f2e updating example, fixing some buffer sizes 2022-09-09 11:54:26 -06:00
n8vm
9e58ad5377 Adding a simple example demonstrating how to use SBT record data 2022-09-08 12:57:00 -06:00
Sascha Willems
d02a039188 Remove requirement for shaderResourceMinLod
Fixes #984
2022-08-21 16:19:44 +02:00
Sascha Willems
20775d9f3d Merge branch 'master' of https://github.com/SaschaWillems/Vulkan 2022-08-19 17:50:18 +02:00
Sascha Willems
afab3c1624 Remove duplicate code
Fixes #985
2022-08-19 17:50:10 +02:00
Sascha Willems
154a734db0
Merge pull request #978 from SRSaunders/macos-example-fixes
Example-specific fixes for: MoltenVK config, OpenMP build, UBO size alignment, descriptorindexing memory bounds error
2022-08-14 16:12:45 +02:00
Sascha Willems
0b0aa2ddb7 Reset resize flag after resize is handled
Fixes #980
2022-08-11 15:31:41 +02:00
Sascha Willems
408f57c761 Reset resize flag after resize is handled
Fixes #980
2022-08-11 13:37:06 +02:00
Stephen Saunders
f103389d03 Align UBO sizes between code and shaders for computeraytracing, ssao, & texturearray examples 2022-08-08 13:46:30 -04:00
Stephen Saunders
b60f404b0e Fix cube count & indices logic error in descriptorindexing example 2022-08-08 02:15:03 -04:00
Sascha Willems
f084d6093c Slightly reworked glTF samples
Parent matrices are now applied (where available)
Now more in line with the base code glTF loader
Refs #964
2022-08-06 10:16:54 +02:00
Stephen Saunders
10fb7f99bb MoltenVK-specific config for computeraytracing and specializationconstants examples 2022-08-05 14:54:25 -04:00
Stephen Saunders
fc2f6af491 CMakeLists optimization: find OpenMP package only for relevant examples (texture3d) 2022-08-05 00:33:48 -04:00